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Tag_one's Place

Started by tag_one, January 26, 2007, 01:39:56 AM

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Nealos101

I pity the poor sim who walks into that truck! :D

But very good indeed my freind! This will certainly find a home in my plugins folder!

existenz

The 1x1 lot on the right side of the building ( left when you look down at the building) does it have random timed props or something because I'd be interested in it if you wanted ( ;D ) to include it with the building or perhaps as a seperate lot. The building itself looks great and am looking forward to its release.
Annie

tag_one

Neal, thanks. Luckily there aren't many pedestrians in industrial neighborhoods. At least not in my cities  ;)

existenz Thanks, I'll try to finish the lotting today so I can put it into beta this evening. With a bit of luck it can be released in a couple of days.
The 1x1 lot's contain only normal props. There are 5 variations of them with different props. The only problem with them is that they are bugged. Not severely, but enough to irritate. If you unzone the land the lot remains except for the base texture. This kind of behavior is of course unacceptable for a public release so I'll keep them for my self a while. But someday...

ky72x

Looking good!  ;D

Clever idea having the truck extend from the lot.  I like the arrangement of all the props on the lot!  Definitely can't wait to see this one released to the exchange.

- Kyle

tag_one

^^ Thanks Kyle! Well, everyone has to wait a little while before this will be released. I've changed the plan a bit.  ;) Yesterday I was playing the SC4 and I thought it would be nice to block all Maxis' I-m buildings as they are ugly (imo). Unfortunately I couldn't find enough modern looking industrials to block them all. That way I've decided to BAT enough models to cover stage 1 up to 4 for I-m industry.



The red building in the left is the second building that will be put in my proppack. It's a small 2x2 stage 3 building (really the xtool said stage 3...).  There are also 2x3 stage 2 and 3x3 stage 1 lots for this building. I'll also make a small 1x2 lot. Perfect for those difficult places where a normal building won't fit and where Jess 1x4 buildings are to big  :D
I'll render more of them with different textures and roofjunk so that you'll get a nice variation.

rooker1

This is actually some great news, tag_one.  I agree that there isn't enough modern looking industrials and that Maxis' I-m buildings are kinda ugly.  I already block Maxis high tech, now that is horrible.  ;) What you have so far looks great, I can't wait to see what you will add.

Robin  :thumbsup:
Call me Robin, please.

sebes

Wonderful Tag_One: the maxis industries do suck indeed, so all industrial custom content is more than welcome!

Your warehouse is turning out super - and I love the truck-on-footpath idea.... soooo Dutch!  :thumbsup: 
Check my MD:               
Rhenen,NN

Pat

Tag that is looking soo very good on the warehouse... I cant wait to get ahold of them and work with it!!! Sorry that ive been slacking in showing up lately here, been busy...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

ky72x

While I am not very fond of the Maxis industry, I would not like to get rid of it completely.  Perhaps I would if there were around 25+ filler lots released by industrial specialists like you, jestarr, and marcszar.  Right now, I don't think that there are enough to compensate for Maxis.   

Nice work on the new lots!  This is a step in the right direction, having smaller filler lots that can take the place of some unwanted Maxis ones.  Keep it up!  :thumbsup:

- Kyle

tag_one

Robin Thanks!

Sebes Thanks! Here in Nieuwegein there are always trucks on the sidewalks so it can indeed be something Dutch  :D

Pat Great to see you here again :) Glad to hear you like the warehouses.

Kyle 25 'lots' that would be possible, 25 bats would be another story :D But don't worry those buildings can serve as a add-on or a replacement of your I-m area's, it depends on whether or not you install the BSC I-m blockers.

Project update
I haven't had many time to BAT this weekend, real life started to take away my time again. Next week I'll have to go to university again so don't worry If you won't from me for a couple of weeks. Luckily it only for two weeks, after that I got holidays again. ;D

Yesterday I had some time to make 2 variations on the small I-m building. Here is a picture of one of them. The other one has no skylight, but has the same gray textures.



And a nice bonus. An Industrial neighborhood with only buildings made by me  ::)
As you can see my warehouses are growing like wheat  :D


:)

ky72x

Yeah, addons are for me!  :D

I like how that industrial area turned out, lol.  Both of those small buildings look excellent.  I will be eagerly awaiting your return in two weeks!

- Kyle

rushman5

Like wheat, the way they do in real life.  Very suburban industry style, and I loooove it!

spa

That looks awesome tag and is definitely a niche that hasn't been tackled!

sebes

I love that last picture - you can be proud of having a "Tag_one-only-zone" that looks so good!
Check my MD:               
Rhenen,NN

cammo2003

The warehouses look great - and they actually look great when they're growing like weeds  :D

tag_one

Hi all, I'm back in action again. I finished my exams and now I've about two weeks of well deserved rest.

Kyle Thanks, I'll make some more small industrial buildings this week and add them to a proppack. My plan is to get it done within two weeks.

rushman5 Yeah, here in Holland they also grow like wheat, especially along the highways :)

spa Thanks :)

cammo2003 Thanks, sometimes they do other times they grow a bit to much imo  :D

I'll post some picks from my new industrials this afternoon. I've also a bonus building that has nothing to do with industry. I started two days ago with it after I found some of Bixels pencil towers on the STEX. It's far away from finished, but will keep you warm for a while  :D


tag_one

No update on my industrials today, but a small update on my pencil tower. I've finished about 80% of the tower. I only got to tweak the textures a bit more and make some roofjunk and stuff. Here's how it looks so far in game. Hope you like it.




SC4BOY


ky72x

Nice.  Can't wait to see them all released, of course.  ;D

Great job on the tower, from what I see so far it looks like it'll blend quite well with bixel's work, which is probably what you're aiming for.  This particular building won't grow like wheat, right?  :P

- Kyle

Godzillaman

Gah! Who knew pencils were so hot! :D
"With a purposeful grimace and a terrible sound he pulls the spitting high-tension wires down..."