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Becca at BAT

Started by RebaLynnTS, December 31, 2007, 01:11:18 PM

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RebaLynnTS

The resource Pack contains files that are common to 2 or more sets. Rather than having multiple copies of the same files in each pack.
(I probably did not explain it as well in the description, sorry)

The model you mention is for the invisible building common to all my sets (I understand the drawback to this method, and have taken steps, as best I can, to overcome them).

Each individual Set contains all the files it alone needs.

There will also be a prop pack, and texture pack, as needed.

A few files do require some of Pegs files, but they are all on STEX anyway.

As I learn new things, I update my files, so don't be alarmed if they get updated often. Most of the time you will not need to replop them any way.
Becca

Look for me at ... Becca At Bat

M4346

Thanks for the clarification!  :thumbsup:
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine

RebaLynnTS

Becca

Look for me at ... Becca At Bat

rooker1

Becca,  I hope you didn't feel rushed in releasing your ARS, especially before all the bugs have been worked out.  I don't have time to check any of it out until later this week.  But than I'll check out your ARS thoroughly.

Later,
Robin  :thumbsup:
Call me Robin, please.

M4346

Quote from: rooker1 on July 14, 2009, 04:09:49 PM
But than I'll check out your ARS thoroughly.

That's the true LEX scrutineer spirit in you!  ;D Makes me feel guilty about neglecting my own scrutineering responsibilities  &mmm

Anyway, back to the topic!

Becca, I saw you mentioning something on your site about a "Cross Lands International" or something?
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine

RebaLynnTS

Cross Lands is a project that my husband has been working on (only on paper). It is a large commercial / residential complex with a giant sunken mall, 100 story hotel, and several other buildings. I had thought about building it for Sim City, but it turned out to be too big of a project for my current computer. I am working on plans for it (on paper) to see if I can make it less taxing on my computer.

I am building a new machine, and may wait and build it with that one.

For now, I am having a great deal of fun working on the ARS. The ideas do not seem to end.
Becca

Look for me at ... Becca At Bat

RebaLynnTS

Robin. To answer your question. I did feel a "bit" pressured, but what I am releasing is about as ready as it can be.

I do plan to tweak the models a bit but found a way to update them so they will not need to be re-plopped.
Becca

Look for me at ... Becca At Bat

Pat

Becca wow a lot of brain storming is happening here and I sure do hope your not feeling a bit overwhelmed from all of it... Your doing a great job here with what you have been doing with ARS

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

tag_one

Becca, do you use 3ds max or gmax. If you use gmax I can really recommend 'buying' 3ds max. Although it a bit different at first, you can render much much faster and you're able to handle bigger and more complex buildings. So with Max you don't have to buy a new PC ;)

I thought I still had some things for 3ds max 7 

callagrafx

Quote from: tag_one on July 14, 2009, 09:28:45 PM
Becca, do you use 3ds max or gmax. If you use gmax I can really recommend 'buying' 3ds max. Although it a bit different at first, you can render much much faster and you're able to handle bigger and more complex buildings. So with Max you don't have to buy a new PC ;)

I thought I still had some things for 3ds max 7 

Actually, she probably will as Max is a much greater resource hog...If you are looking to build a render PC, then don't look at anything less than Quad Core with 4GB RAM as a minimum..and ideally a 64bit version over 32bit. 
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Diggis

Quote from: callagrafx on July 15, 2009, 01:19:16 AM
Actually, she probably will as Max is a much greater resource hog...If you are looking to build a render PC, then don't look at anything less than Quad Core with 4GB RAM as a minimum..and ideally a 64bit version over 32bit. 

Work just bought me one of those  ;D

dragonshardz

Quote from: BarbyW on July 14, 2009, 12:29:12 AM
I already have Becca's LAR but will have to wait for her ARS to be posted to the STEX.

I meant the ARS, wrong set of acronyms, oops.

RebaLynnTS

Right now I use GMax. Being on Disability my financial resources are very limited (other factors, I won't go into, have caused problems as well, but I am clearing those up).

My plan is to start building a PC for rendering and for gaming, which I can do in stages.

Right now I have 1.5 gigs of ram, which is a recent upgrade from the .5 I had before.

On another Note, the Raised Canals will be going on STEX later this evening.
Becca

Look for me at ... Becca At Bat

RebaLynnTS

The ARS Raised Canals have now been uploaded to the STEX, and the ARS MML Pck has been updated to include the MML for the RC.
Becca

Look for me at ... Becca At Bat

callagrafx

Quote from: Diggis on July 15, 2009, 01:32:19 AM
Work just bought me one of those  ;D

I've just had to buy another one, network the two together to do distributed rendering with Vray...I have a scene I need rendered that will be printed 4m x 3m so needs to be around 20,000 px wide  :shocked2: and one machine just won't cut it.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Diggis

Quote from: callagrafx on July 15, 2009, 03:59:12 PM
I've just had to buy another one, network the two together to do distributed rendering with Vray...I have a scene I need rendered that will be printed 4m x 3m so needs to be around 20,000 px wide  :shocked2: and one machine just won't cut it.

Yeah, mine wasn't bought for rendering but when the tech realised it was slightly more powerful than the Modelling machines we have they got distibuted rendering added to them.  Fortunatly I have control over when that is on with my machine. ;)

RebaLynnTS

The ARS Flat River and Flat Canal sets are now both on the STEX.
Becca

Look for me at ... Becca At Bat

RebaLynnTS

The ARS Sunken River and Sunken Canals are now on the STEX.
Becca

Look for me at ... Becca At Bat

RebaLynnTS

Now on the STEX

ARS RR Double Height Addon

ARS SR NAM Extender Style 2 Addon


Sure has gotten a bit slow in here.
Becca

Look for me at ... Becca At Bat

RebaLynnTS

Some new things for the River Walk ... still in development.





Becca

Look for me at ... Becca At Bat