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Growable to Ploppable

Started by sithlrd98, January 05, 2008, 03:47:32 PM

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sithlrd98

I've looked around and did not see this . I have recently been messing around using PIM and was wondering if there was an easier way to make the actual growable lot into a ploppable lot without having to completely rebuild the lot?(Have I lost you yet?) Here is an example: using SG Texas roadhouse DAT , saved as a SC4model file , used PIM to make it a prop then I fired up LE and ,  because the original lot has an actual building that cant be swapped for a prop , how would I make it so that the prop building  lot  would be the same as the grow without making a new lot? (same stats , props , etc.) Is it possible? 

Also , after making the new model desc., should I merge it with the SG commercial models mega  DAT that was recently released  ?

Andreas

Try my tutorial about converting ploppables into growables. I know that you want to do it the other way round, but the process is pretty much the same: http://sc4devotion.com/forums/index.php?topic=2550.0
Andreas

sithlrd98

Thanks Andreas , but I am really lost now!  I'll keep trying !

xxdita

Why not just use the Extra Cheats dll's Building Plop? Seems like a lot less work. No tutorial needed.  ;D

sithlrd98

Yes,Buggis cheat works for that specific file , it seems that I can't plop some other lots because they don't show up for some reason? I think that some lots that are part of MEGA packs don't show up through that cheat (DatPacker does it sometimes also with LE). Anyway , I only plop those kind of shops and restaurants because I specifically want them in certain areas. Thanks again for the help!