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Fantasy Maps by blade2k5

Started by blade2k5, February 06, 2007, 04:24:33 PM

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Shadow Assassin

That area looks kind of familiar... it wouldn't look out of place in South-East Asia. :P
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Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

dadyrghluv

looks almost like the horn of africa. is this gonna be a mountanious region? whats the plans for this map, i'm just curious.

Don't mistake stupidity for courage

blade2k5

 $%Grinno$%  Neither guess was right.  It's actually different parts of my D&D map that I pieced together into what you saw.  It's going to be an archipelago type map.  More details to follow soon ;)

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

blade2k5

Just finished another map, a re-visit to Map 52 and 'rendered' with Heblem's San Faraway terrain mod :P  Lemme know what you think.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

blade2k5

besk, I did a redo on the archipelago map, made some slight changes and have uploaded a new greyscale template here.  Here's a sc4tf overview pic.....


I have the ground elevation set at 273M and the ocean floor [for the time being], at 228M and I'd like to keep whatever mountains/ranges you splice in under 5000M.  Also, 33 of the 54 total tiles are playable.  I can't wait to see what this looks like when the mountains have been added and the seafloor re-terraformed...this is going to be a really cool map.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

Shadow Assassin

Oooh!

You don't mind if I give it a try? :P

In all seriousness, I like how this map looks so far... it'll provide a nice challenge to people.

(edit: LOL, that was post 1000 for me)
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

dadyrghluv

MAP 52 is looking good. has alot of potential for high wealth areas, due to the water. i will say i don't particularly care for the terrain mod used, :-[ but thats a matter of personal choice. just looks too "sandy" or desert like to me.

like mcdonalds, "i'm lovin it"

Don't mistake stupidity for courage

blade2k5

Quotejust looks too "sandy" or desert like to me.

I used that mod because it made the 'buttes' stand out and also they looked more realistic to the type of buttes I've seen in my lifetime.  Also, for the region I'm currently developing at the moment, it requires that mod and I'm to lazy to switch it with another right now :P

QuoteYou don't mind if I give it a try?

Play with it all you want to. :thumbsup:  If you add your 'terraforming' touch to it, it'll be a version #2 [and that's a good thing], as besk and I are finished minus the rendering. Here's an overview image from sc4tf:


As you can see the landscape has changed dramatically, but that's due to trying to keep the original size of the real-world mountains besk plopped in.  I then added a little more flat shoreline along the northern chunk of land and re-terraformed the sea floor by using the valley, canyon and crater tools at a strength of around 14 and smoothed at a strength of 20.  I'm sure besk will explain the finer details ;) of his participation in this joint project ;D

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Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

Shadow Assassin

We'll definitely say that Besk is addicted to mountains.  ;D

It looks great, though.
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
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See my uploads on the LEX!

Starmanw402007

Real good looking Mountains there Blade, I'm just lurking and looking at a few of these maps u guys are doing they are looking great! Might download some of them into my region and use them.

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blade2k5

Here's my render of the new map using the San Faraway mod, beskhu3epnm is doing one using the columbus terrain mod and I may do another using the olympic terrain mod before we upload this new project.  Now all we need is a name for it......

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

dadyrghluv

 &apls  &apls  &apls this is nice.

how big is it? i'm geussing its a 6x9 telling from the SC4T pic. gonna be another tough map to build on...NICE!!

Don't mistake stupidity for courage

beskhu3epnm

6x9 is correct, good call dadyrghluv. It's one of my more aggressive projects in terms of adding RL mountains. The 3D looks quite flashy if you nagivate in SC4TF.

If you check out SA's thread, he has some custom colors going on for the SC4TF. I got mine too, and we're thinking of releasing them as some sort of package...



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Shadow Assassin

What about Shattered Isles as a name?
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Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
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See my uploads on the LEX!

blade2k5

Shattered Isles it is......I like that.....heh heh...I'm playing hookie from work right now :thumbsup:

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

blade2k5

I re-opened and saved the tiles for this map using the Olympic Terrain Mod with dogfight's Dark Limestone Rock Mod.  This should be available for download by later today or sometime tomorrow.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

blade2k5

Earlier this afternoon, besk gave me a quick run-through on how to use the compressor tool in sc4tf.  Well, after fooling around with it for a while, I decided to make a new map.  This is what I came up with:


After loading the greyscale into sc4tf at default level, I then opened the compressor tool and set the minimum elevation to 100m, the unchanged elevation to 271M and highest elevation to 1800M and the pic above is the result.  I smoothed a little too much on the crater rim and may reopen the original grayscale and do it over again, but this turned out pretty good for my first 'compressor' map.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

wouanagaine

Very nice, I like the crater shape
And now you and I owe Besk for the compressor idea !

New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

blade2k5


Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

dadyrghluv

#79
looks like something really nasty happened there some many years ago, like a meteor. oooch!

yea i would say the edges are too smooth for being a crater, but it's still a very good attempt for your first try. this map would make for an interesting story in a CJ or a MD, wink wink &idea

EDIT:to me it looks like after many years of decay from winds, it has smoothed itself out over the eons of time. which is very posible, so the smoothness could stay if u wanted it to. its a matter of personal taste at this point.

Don't mistake stupidity for courage