• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

Tag's Industrial Projects

Started by tag_one, August 09, 2008, 01:57:26 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Girafe

Nice job about concrete industries however the scale of your concrete truck is really too big  :o

maybe 75% or 80% will be a little bit better to be more realistic with other vehicules of the game.

When I began HD props car I decided to go with a scale of + 115% (what is your scale ?? )
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

tag_one

I agree that the trucks came out a bit too big. It was the first time I made a truck, so getting the dimensions right is a bit difficult. I'm more used to buildings :D

I actually don't use a specific scale for my buildings. I just make what seems right to my eye. The only guidance I use is a ceiling height of about 5 to 7 meter, depending on the usage of the building. For doors I use a height of 4 meters and a width of about 2. Apart from that everything is modeled by the naked eye :)

Jack_wilds

#142
Quote from: tag_one on August 29, 2010, 09:26:00 AM
Don't worry Jack. I haven't uploaded it as the concrete mixers are in a unfinished proppack. I need to finish that one first before I can upload it. I made a lot of random stuff this summer that still need some adequate treatment. As far as the release date is concerned:
my birthday is only a month away
 

Thanks for the update, but...com 'on, a tiny little statement I can barely read half-way across the room  :D

So if I forget to say "Happy Birthday" then, I'll say now -so I don't forget then...  ;D ??? %confuso ok I lost me...
not much to say today, aside from cheekiness -that is...

Jack :sunny: 8-) still hot and sunny in the WI-northwoods

Bojci43

Hello Tag_one.
First of all, I love all your work, and I am using it in my cities.

But I have in my citie one building that has a big brown box (a pictur woukd be meaningles because its only one big box).
Its a industrial buikding. It supposed to be your work: Vriemee Injection Molding.

Can you please tell me what dependencies do i need, or at least in which of your files is this building included, so I can find all the dependencies?

Thanks

Brgds


Bojci43


tag_one

As you noticed I did some try-outs with I-D industrials...
I liked making them so I continue with something slightly bigger.



Once finished it will be a 6x6 CAMeLOT ;)

btw, if someone has pictures of polluting industry in their area (especially detailed ones), feel free to post!! Inspiration is always welcome :)

kwakelaar

Nice progress on your brickworks, great to see you are making some of these larger industrial buildings.

tag_one

Thanks Gjermund!


Time for an update. The main part of the factory is finished now, I only have to model some small roof details and some nightlights. here's an update :)

kwakelaar

It looks great, the large smokestacks are maybe a bit to modern for the building, and they are looking a little like they have been sliced off at the top. You might not even notice this in the game though?

peter007

Amazing but where are the bricks outside? Waiting for an order (or do you have these in a prop)

tag_one

You guys want more bricks? :D



The pallets with the bricks will be added as props in my next proppack as well ;)


TiFlo

Ooooh, that looks sweet! The nightlights should be gorgeous.

Jack_wilds

...surprising developments -well done,

...along with having the brick pallets and perhaps a sales/brick yard too that can be added alongside or as a separate lot to be added elsewhere in the IND park... then with the lotting, the shipping-receive area could have a forklift with a pallet loading a flatbed truck, and the name 'Tage Brickworks' can be a fade weathered on the structure somewhere... don't forget about the office for this operation...  :thumbsup: my thoughts for the day  ::)

the brick textures and the industry griminess is looking promising at this point I 'feel' it maybe over done -however don't fix it yet till a look in game, then you'll know -I'm concerned about fuzziness in games with too much ind.grime ...  %wrd

another thought is (here we go again  ???) in the previous stage of work its trusses were exposed - how about a portion of the structure be damaged or addition or some part exposed due to damage from an incident -kiln blew-up or a part of the operation is getting too aged and it fell into disrepair maybe it can be a separate thing ideas galore once I start tapping into notions it just keeps developing...  :D

Jack

tag_one

Thanks for the comments!  :thumbsup:

I made the lot and did some alfa testing. Took me quite a while to grow this baby, but eventually she popped up next to a nice quiet neighborhood (I heard lots of gun shots  :D)
Anyway there's a forklift and a flatbed at the loading dock and I added the name to the building (in brick work of course ;))

here's an ingame shot from another angle:


I won't make a hole in the roof, that's a bit too gritty for me  :D

io_bg

Ohh looks fantastic! Huge industrial buildings are really needed in SC4.
Also, are those gas tanks at the bottom of the picture your and are they available for download? ::)
Visit my MD, The region of Pirgos!
Last updated: 28 November

Girafe

Amazing as always  &apls &apls
Model are textures are extra wait for the night lights  ;)
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

Sciurus

L'atelier d'architecture
* * * * * Longwy * * * * *

tag_one

Thanks for the comments guys! :thumbsup:
Won't post a picture of the nightlights. You'll have to wait for that till it grows in your city  :D

@Ioan: The storage tanks are made by Gascooker, I made a lot with them for personal use some time ago. I'll put the lot on the LEX for you ;)

The factory and the tanks will be put in beta in a few minutes. They'll be on the LEX somewhere next week :)

peter007

Looks great but to set the points on the I (you know what I mean) maybe you should make an extra ring above the smokestacks so that's it's looking a little bit nicer at the top of the smokestacks.

But wow I would surely download it if it comes on the LEX