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Census Repository - Support and Discussion

Started by RippleJet, October 26, 2008, 01:09:18 PM

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RippleJet

This is the support thread for the Census Repository Facility and the Census Repository Vault, version 3.




The Census Repository's query provides detailed information about the city's residential, commercial and industrial supply, demand and CAPs.
Additional information shown includes vacant houses, unemployment, commuters, taxes and educational quotient, all important factors when analysing a city's growth.

By hovering above any piece of information in the query, you will get more explanations than given in the readme.
For more information about demand and CAPs check the Game Simulators Tutorials.




The Census Repository Vault is meant for rural towns and other locations where you want to encourage agricultural growth.
It is cheaper to plop and cheaper to run, and employs only 5 over working clerks.


The Census Repository Facility isn't available in every city.
You need to have a situation where you must soon provide CAP relief in order to keep your city growing.



It needs to be plopped across a busy road in a commercial area.
It boosts commercial growth but you don't want to live too close to it.
It is more expensive to plop and to run than the Vault, as it employs up to 85 clerks.
However, you will get income from sims who love to drive under the glass corridors of this formidable formicarium.

Also do note that the bureaucrats do not take any responsibility for people getting run over while lining up at the entrance,
or for cars crashing into the entrance, which foul mouths claim is appearing out of nowhere.
And if your name is Harry Potter, go knock the door of some other phone booth.






Installation instructions:


Auto Installation: Double-click the installer file to start the installation. The program will guide you through the process.
You can change the default installation path, but we strongly suggest to keep the standard folder in order to make future updates and additions easier.


Please note that there are six versions of the Census Repository Facility. These are all installed in \My Docs\Simcity 4\LEX_Downloads\RippleJet\Census Repository.
Only one, RW_3x1_Census Repository Facility_5600.SC4Lot is installed in your plugins folder.

Check your NAM folder (My Docs\SimCity 4\Plugins\Network Addon Mod) and the table below to determine which one you should use.
You need to manually replace the one in your plugins folder with the appropriate one.


Name of the fileCompatible with Traffic Plugins
 
RW_3x1_Census Repository Facility_1000.SC4Lot    Maxis Rush Hour
NetworkAddonMod_Traffic_Plugin_C_Standard.dat
NetworkAddonMod_Traffic_Plugin_D_BetterPathfinding.dat
NetworkAddonMod_Traffic_Plugin_E_PerfectPathfinding.dat
 
RW_3x1_Census Repository Facility_2000.SC4LotNetworkAddonMod_Traffic_Plugin_C_Standard_2xCapacity.dat
NetworkAddonMod_Traffic_Plugin_D_BetterPathfinding_2xCapacity.dat
NetworkAddonMod_Traffic_Plugin_E_PerfectPathfinding_2xCapacity.dat
 
RW_3x1_Census Repository Facility_2400.SC4LotNetworkAddonMod_Traffic_Plugin_Z_Low.dat
NetworkAddonMod_Traffic_Plugin_ZP_Low.dat
 
RW_3x1_Census Repository Facility_2500.SC4LotNetworkAddonMod_Traffic_Plugin_A_Hard.dat
NetworkAddonMod_Traffic_Plugin_AP_Hard.dat
NetworkAddonMod_Traffic_Plugin_B_Hard.dat
NetworkAddonMod_Traffic_Plugin_Bp_Hard.dat
 
RW_3x1_Census Repository Facility_3750.SC4LotNetworkAddonMod_Traffic_Plugin_A_Medium.dat
NetworkAddonMod_Traffic_Plugin_AP_Medium.dat
NetworkAddonMod_Traffic_Plugin_B_Medium.dat
NetworkAddonMod_Traffic_Plugin_Bp_Medium.dat
 
RW_3x1_Census Repository Facility_4000.SC4LotNetworkAddonMod_Traffic_Plugin_Z_Medium.dat
NetworkAddonMod_Traffic_Plugin_ZP_Medium.dat
 
RW_3x1_Census Repository Facility_5000.SC4LotNetworkAddonMod_Traffic_Plugin_C_Standard_5xCapacity.dat
NetworkAddonMod_Traffic_Plugin_D_BetterPathfinding_5xCapacity.dat
NetworkAddonMod_Traffic_Plugin_E_PerfectPathfinding_5xCapacity.dat
 
RW_3x1_Census Repository Facility_5600.SC4LotNetworkAddonMod_Traffic_Plugin_A_Easy.dat
NetworkAddonMod_Traffic_Plugin_AP_Easy.dat
NetworkAddonMod_Traffic_Plugin_B_Easy.dat
NetworkAddonMod_Traffic_Plugin_Bp_Easy.dat
 
RW_3x1_Census Repository Facility_6000.SC4LotNetworkAddonMod_Traffic_Plugin_Z_High.dat
NetworkAddonMod_Traffic_Plugin_ZP_High.dat
 
RW_3x1_Census Repository Facility_12000.SC4LotNetworkAddonMod_Traffic_Plugin_Z_Ultra.dat
NetworkAddonMod_Traffic_Plugin_ZP_Ultra.dat

The reason for these different files, is the fact that the Census Repository Facility also functions as a toll booth.
The different numbers indicate the Road Network Capacity in those different Traffic Plugins.

By placing the Census Repository Facility on a busy road, you can actually earn more money than its monthly cost.


After installation you must remove the old version 2, if you have it installed.
The file CensusRepository_Version2_Beta2_NoConditions_dd41d65.SC4lot must be removed since it includes the old Version 2 query.
That old query has the same TGI addess as the new one in version 3.

You do not have to bulldoze those old version 2 Census Repository Facilities though.
If you want to keep those that you have already built, be sure to keep RalphaelNinja's old model file,
CensusRepository-0x5ad0e817_0x6dd414f2_0x30000.SC4Model, but remove the SC4Lot file as mentioned above.
Version 3 includes the necessary files to support those towers you have already built.

This way your old Census Repository Facilities will actually automatically get the new query as well.
However, you will not be able to build more instances of the old tower, as version 3 removes that one from the menu.

callagrafx

with thanks to RalphaelNinja for the model  :thumbsup:
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Korot

I found an error in the cleanitol-file. In the link to the BSC Essentials.dat file, it searches for one with a '_', but the one I just downloaded doesn't has it, making Cleanitol continuously asking if you'd kindly download it.

RippleJet

#3
Quote from: Korot on February 16, 2009, 12:10:47 PM
I found an error in the cleanitol-file. In the link to the BSC Essentials.dat file, it searches for one with a '_', but the one I just downloaded doesn't has it, making Cleanitol continuously asking if you'd kindly download it.

Yes, and that error will unfortunately appear in numerous Cleanitol files,
as BSC_Essentials.dat was renamed into BSC Essentials.dat with the latest upgrade. &mmm


EDIT:
At least the Cleanitol file in this upload on the LEX has now been corrected though :thumbsup:

legoman786

I have Simulator Z/Ultra installed with my NAM... Which one would you recommend I use?

Thanks so very much.

RippleJet

This post has two attachments.

RW_3x1_Census Repository Facility_6000.SC4Lot is compatible with:

  • NetworkAddonMod_Traffic_Plugin_Z_High.dat
  • NetworkAddonMod_Traffic_Plugin_ZP_High.dat

RW_3x1_Census Repository Facility_12000.SC4Lot is compatible with:

  • NetworkAddonMod_Traffic_Plugin_Z_Ultra.dat
  • NetworkAddonMod_Traffic_Plugin_ZP_Ultra.dat

Now when Simulator Z officially is part of NAM, I need to update the Census Repository... Thanks for reminding me! :thumbsup:

legoman786

#6
Cool beans...

One more question: I'm assuming the "ZP" is the SimZ with Park & Ride?

EDIT: I'm stupid, just like myself... I didn't read it all the way :p

RippleJet

Quote from: legoman786 on February 25, 2009, 01:08:40 AM
One more question: I'm assuming the "ZP" is the SimZ with Park & Ride?

Yes... ::)


Quote from: legoman786 on February 25, 2009, 01:08:40 AM
EDIT: I'm stupid, just like myself... I didn't read it all the way :p

Sounds like another me... :D

blakesterville

this is truly amazing! I will try to get it soon!

I love the way it shows haw your city has grown.

very creative!

z

I really like the new Census Repository, especially the addition of the tax rates to the display.  But these rates are truncated to the nearest whole number (at least for the Vault), whereas a difference of just 0.1% can often have a dramatic effect on demand.  Is it possible to have the tax rates displayed to the nearest 0.1%, as shown in your picture, for both the Vault and the Facility?

mike3775

I downloaded version 3 and I do not get info that is posted above on either the 2x2 or 3x1 lot

I uninstalled everything related to it(including the older version), and reinstalled, and I still do not get the info.

Is there something that I am missing?

feanorknd

Quote from: RippleJet on February 25, 2009, 12:44:54 AM
This post has two attachments.

RW_3x1_Census Repository Facility_6000.SC4Lot is compatible with:

  • NetworkAddonMod_Traffic_Plugin_Z_High.dat
  • NetworkAddonMod_Traffic_Plugin_ZP_High.dat

RW_3x1_Census Repository Facility_12000.SC4Lot is compatible with:

  • NetworkAddonMod_Traffic_Plugin_Z_Ultra.dat
  • NetworkAddonMod_Traffic_Plugin_ZP_Ultra.dat

Now when Simulator Z officially is part of NAM, I need to update the Census Repository... Thanks for reminding me! :thumbsup:

Hi!!! Thanks so much for such utility...

I am confused since I use simulator Z but not high or ultra, just medium:
NetworkAddonMod_Traffic_Plugin_ZP_Medium.dat

This way, what RW_3x1_Census Repository Facility_* should I use????

;)

feanorknd

Hi.......... ok... the number is just "Road Network Capacity in those different Traffic Plugins."... so for Medium-Z it is just 4000........

The problem is there is actually 3750 and 5000........ I guess this number is only to get money from "tollbooth", so it doesn't matter so much if I install by example 5000 one............. ok, I will loose 20% of fresh money each month, but nothing else, right?

Thanks.

z

No, it has nothing to do with the tollbooth income.  It's just matching the road capacity of the Repository to your simulator.  So 3750 is probably a good choice; at worst, it will slow down traffic a little bit more, but after all, this is effectively a tollbooth...

alexwonglk

i am sorry to sound dumb...  but where is the download link to the file?  i ve looked around here and the http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1831 page but couldn't find it...

alexwonglk

p.s. i am new to sc4d; nice to meet you all!!!

RippleJet

You need to register separately for the BSC LEX before you can download anything. ;)


Quote from: alexwonglk on June 09, 2009, 05:59:15 AM
p.s. i am new to sc4d; nice to meet you all!!!

Nice to meet you too! :)

vershner

I was just wondering why you chose to make this new version a toll booth? Would it not have been easier to make it a simple overhanging lot? Then you'd only need one version and it would never cause traffic problems.

carkid1998

Sendona... Coming soon!

RippleJet

Quote from: vershner on June 24, 2009, 05:44:08 AM
Then you'd only need one version and it would never cause traffic problems.

...and it would also not provide any income.
I guess it's just the way I enjoy adding more than one functionality into lots...

Besides, this provides a properly working toll booth.
All ingame toll booths are more or less useless if the NAM road capacity is considerably higher than that originally set by Maxis.


Quote from: carkid1998 on June 24, 2009, 05:48:13 AM
Why is there a phone booth on the road?

Ahh, the secret entrance... who knows what you would find if you take the lift downstairs from it... ::)

Seriously though, the building is a "Landmark Ogle", which attracts sims in front of it. In order for those sims not just queueing in the middle of the road, there had to be an entrance where the line starts. Thus, instead of asking for a remake of the whole model, I added that timed phone booth... :)