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Paths on OWR intersections

Started by justatest, January 15, 2009, 06:13:05 PM

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justatest

As already explained in the "NAM issues" thread, I experienced some issued with oneway road intersection. The reason seems to be some incorrect pathes on the ortho OWR - diag OWR and ortho OWR - ortho OWR intersections.
I'm trying to look and maybe fix these. However, I'm not a modder. I know that the paths are contained in the SC4Path files and that I can edit them wih e.g. the "PathCreator".
Of course I'm also not sure, if my problem can really be resolved by modifying the pathes.

To go on, I need some help: I'm not really sure where to look for the right SC4Path files for these intersections (could be in SimCity_1.dat?) and how they are "named" (TGI).

Any help here is appreciated.

Andreas

You should post some screenshots with the "DrawPaths" cheat activated (you'll need the Extra Cheats Plugin for this), then the NAM Team can investigate the issue.
Andreas

justatest

These are the 2 screenshots I already posted in the NAM issues thread.

The first one shows, that the paths of the upper OWR at the intersection are not correct. I believe that this leads to the situation in screenshot 2, if the lower OWR is connected. The OWR going from left to right is still an OWR, but in the section between lower and upper OWR, the cars are driving against the intended direction. This can not be solved by drawing the OWR from left to right once again. It least not by me...

Jonathan

There is a very annoying thing where because of OWR paths cars onl used one lane of an avenue in my city, so I cahnged the paths so they wouldn't all queue up and have one empty lane, updating OWR paths is somewhere on my to-do list, but if anyone wants to do it before I do then that's good.

Jonathan

JoeST

is that error NAM induced? or is it a failure on maxis part?
Copperminds and Cuddleswarms


JoeST

*shakes fist at maxis*

lol, good luck :)
Copperminds and Cuddleswarms

choco

so, what did they actually do "right" in this game?   ???

JoeST

Copperminds and Cuddleswarms

j-dub

#9
One-ways are not the only path problem. There is one bridge you guys may have made by Maxis that has the paths missing on the one end, but you may not have the patch for it. A NAM team member don't, recall who, fixed this issue. Anyway most of the weird/missing paths are from Maxis. You guys know all that this happened after EA took over Maxis, which use to be part of Scholastic.  Maxis was basically non-existant when SC4 was being done, sure you may have some people from Maxis, but EA is the boss then. Any company that merges, or gets taken over afterward, two, or three years past, their not part of it. I say that from my RL experiences.The whole Maxis Sim game series was to be educational, as it use to be from Scholastic. EA was tougher to take the Sims franchise out of them so The Sims could be made, instead of Sim Farm, or Sim Ant. Do you guys remember how the earlier SimCity games allowed more elevation change, before we had to mod that to allow that to happen for SC4?

onlycoop

 is the oneway intersections going to be fixed in the NWM or something else?