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Nexis Works

Started by mrbisonm, May 12, 2009, 11:44:34 AM

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mrbisonm

Quote from: vortext on July 24, 2012, 09:25:21 AM
Quote from: mrbisonm on July 23, 2012, 04:03:06 PM
I don't play SC4 anymore because of that

&mmm  Wish I could stop by with my french dictionary at hand.

Hope you'll at least get Gmax running properly.

Well I tried to translate the best that I know, since I speak fluently several languages, including french, but somehow something else maybe is wrong....
I know that I will get gmax working though, no doubt. The worst can happen is that I will simply re-install it or post a thread like this on ST, where more people look at threads and posts. It's just that no one here that uses or knows gmax well has seen this post yet......
So, I will keep this thread alive and busy until someone that knows the problem comes in..... ;)


Quote from: gn_leugim on July 24, 2012, 01:52:09 PM
Man, I'll try to dig in what I know of Gmax to see if I figure out what is wrong with you. Somehow I believe you messed up the render software or the graphical definitions of the program. I'll see what I can find

I don't think it's much of a deal, because it happened to me some years before and I asked somewhere and got a simple solution, which of course with time I have forgotten. So I think it's just another thing to check on or off or maybe a key on the keyboard that I accidently hit.
I just am too afraid to try them all, in case I screw  up something else again.....lol
Oh Geeez, I will write that down when I find what it is for sure!


Thanks everyone, much appreciated


Fred


....Uploading the MFP 1.... (.........Finishing the MFP1)

gn_leugim

QuoteIt's just that no one here that uses or knows gmax well has seen this post yet..

well, that is not true lool I do, Simgoober does (I believe) and we are not the only ones.

well, about gmax issues. I may have an idea (which is better than nothing XD). After trying to mess around in everything, like you did, I wasn't able to replicate your issue. but then I remember, there is a lil .ini file that loads most of definitions when you start up gmax. After checking mine, and removing some stuff that would make sense in your gmax (like directories to my plugs and so) I attach uploade it here. So, go to gmax\gamepacks\BAT\ and there you will find gmax.ini. Make a backup of that, just in case, and place this new one there. try to start gmax and see if it fits and solves your issue.

Dl link: gmax.ini

mrbisonm

Quote from: gn_leugim on July 25, 2012, 02:07:40 AM

well, about gmax issues. I may have an idea (which is better than nothing XD). After trying to mess around in everything, like you did, I wasn't able to replicate your issue. but then I remember, there is a lil .ini file that loads most of definitions when you start up gmax. After checking mine, and removing some stuff that would make sense in your gmax (like directories to my plugs and so) I attach uploade it here. So, go to gmax\gamepacks\BAT\ and there you will find gmax.ini. Make a backup of that, just in case, and place this new one there. try to start gmax and see if it fits and solves your issue.

Dl link: gmax.ini

Well, I told you so that I will find a solution to this one day......lolll. The solution is You! That little .ini file did the trick, the program works as before and the wireframe is gone, even when choosing it. Thanks man, that encourages me to go on with my farm building project. Much appreciated, you're a Genius.

BTW, I kept a copy of that file, just in case something like this happenes again and.......of course, I wrote it down what the problem was and how to fix it. ;)

Thanks again.

Fred

(Now, let's see.....what was I working on last week....... &Thk/( )

Proof that it works fine...............


....Uploading the MFP 1.... (.........Finishing the MFP1)

gn_leugim

glad it worked :D

now keep on making good BATs :)

jmyers2043

Quote from: gn_leugim on July 25, 2012, 02:07:40 AM
Make a backup of that, just in case, and place this new one there. try to start gmax and see if it fits and solves your issue.

Great idea. I have re-installed gmax on several occassions because I was working too fast and clicked something and couldn't figure out how to get my workspace back. I'll make a backup of my ini this evening!!

- Jim
Jim Myers  (5th member of SC4 Devotion)

mrbisonm

lol....that .ini file could be worth many re-installations to me. ;)

I'm back into BATting tonight.¸
BTW, I am still looking for a good rubber or tire texture, does anyone have one?
I am making farming accessoiries at the moment and can't find a suitable texture for the tires.

Fred


....Uploading the MFP 1.... (.........Finishing the MFP1)

gn_leugim


DebussyMan

The .ini file is a good suggestion.

For future reference, I think your problem is that you inactivated this button:



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mrbisonm

Quote from: gn_leugim on July 26, 2012, 03:15:53 AM
hmm, try here http://www.cgtextures.com/textures.php?t=browse&q=1532

And btw, see, more people use gmax :p

Thanks, but this one I already tried and I can't really find  the "right" one for agricultural texture, unless I do not really know how to use the UVMaps properly. I guess I will have to continue to try tweaking to fit the texture.
Thanks again.

Quote from: DebussyMan on July 26, 2012, 07:27:08 AM
The .ini file is a good suggestion.

For future reference, I think your problem is that you inactivated this button:



I kept this info also and surely will try it when it happens again with this problem. Thanks a lot.


Now, that I have some attention..... ()stsfd()...does someone know how to "soften" up the edges and corners of a box and a cylinder? I would like to round off the sharp edges of these models. Thanks.

Fred





....Uploading the MFP 1.... (.........Finishing the MFP1)

DebussyMan

#249
Add an "Edit mesh" modifier, select the all polygons, in the roll out panel, under "Surface Properties" click on the "clear all" button.

Edit: I missunderstood, just do the opposite, select all polygons and click in "auto smooth". Play with the number on the case next to it.


Visit my new MD: Emerita Augusta 1910 - http://sc4devotion.com/forums/index.php?topic=15184.0

gn_leugim

"Thanks, but this one I already tried and I can't really find  the "right" one for agricultural texture, unless I do not really know how to use the UVMaps properly. I guess I will have to continue to try tweaking to fit the texture.
Thanks again."

well, right textures does not exist. what exists is almost good textures which you tweak till you get the right texture ;)

jmyers2043

Quote from: mrbisonm on July 26, 2012, 08:10:00 AM
does someone know how to "soften" up the edges and corners of a box and a cylinder? I would like to round off the sharp edges of these models.

Try this http://sc4devotion.com/forums/index.php?topic=13363.msg385837#msg385837


Good Luck - Jim


Jim Myers  (5th member of SC4 Devotion)

mrbisonm

Quote from: jmyers2043 on July 26, 2012, 09:10:32 AM
Try this http://sc4devotion.com/forums/index.php?topic=13363.msg385837#msg385837


Good Luck - Jim

Sorry Jim, I already knew this one, but I am looking for something more "smoother" and rounder. Thanks.

Quote from: gn_leugim on July 26, 2012, 08:35:57 AM
well, right textures does not exist. what exists is almost good textures which you tweak till you get the right texture ;)

lol, you're right. ;)

Quote from: DebussyMan on July 26, 2012, 08:14:42 AM
Add an "Edit mesh" modifier, select the all polygons, in the roll out panel, under "Surface Properties" click on the "clear all" button.

Edit: I missunderstood, just do the opposite, select all polygons and click in "auto smooth". Play with the number on the case next to it.

I don't seem to have the "smooth all" button under surface properties, unless.....I'm not in the right place?

Thanks for helping ya all.

Fred




....Uploading the MFP 1.... (.........Finishing the MFP1)

gn_leugim

for smother you can use multiple chamfers and apply a smooth in the end maybe.

DebussyMan

You have to be under the "Polygon" submenu. Mind you, you should chamfer the box first, otherwise it will look bad smooth allover.


Visit my new MD: Emerita Augusta 1910 - http://sc4devotion.com/forums/index.php?topic=15184.0

mrbisonm

#255
Thanks guys, but I give up. I have been trying whatever I could for the last three hours and now I am sick and tired of clicking on this and that to achieve rounded edges and not getting anything I want, trying to follow what you all specified but never seem to be able to find what you mean . I can't even find the darn chamfer anymore, there are wayyyyy to many freaking submenues of all kinds of stuff on that program. Too much for me! When I had the chamfer earlier, it did......well nothing, I couldn't click on it, nor change the numbers in that little window below chamfer. Imagine......that gmax really hates me.......lol

I never knew how to detail with gmax and I don't understand all this being explained by bit and pieces. Sorry.
(unless I have a step by step from the beginning to the end)
I even tried what Jim mentioned and I forgot how to do that also, although I knew how to before, but.....I couldn't find how to make it poly editable and then find the chamfer......lol
Well, I stick with what I am doing and that's all.

So, Thank you all for the help, but that's it for me and gmax.(concerning the details) I will continue the things I can do, know how to and understand. ;)

Fred

Edit, why couldn't they just have made something easier to round up things anyways and with 1 or 2 clicks, why so freakin' complicated and difficult to find one of those uncountable submenues?.......geeeez. Maybe I could start off with a ball and slowly make it with sharper edges to achieve what I want to make......lol

Darn!


....Uploading the MFP 1.... (.........Finishing the MFP1)

DebussyMan

If it's just a box with round edges at the sides what you want, try making a spline rectangle with corner radius and then extrude.



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mrbisonm

Quote from: DebussyMan on July 26, 2012, 05:35:17 PM
If it's just a box with round edges at the sides what you want, try making a spline rectangle with corner radius and then extrude.



No, I wanted to make a few things like this below........



and this......



..and other things like this.

I would be delighted if someone could make me a simple rectangular box and a cylinder with rounded edges. I know how to make them bigger or smaller and wider and longer and higher, no problem.

Fred


....Uploading the MFP 1.... (.........Finishing the MFP1)

DebussyMan

#258
In 3ds max, that's possible. In gmax, your only choice is the chamfer thing. You'll have to do it 2-3 times to get it to look right.

Make your box → right-click on it an then convert to - editable poly → change to wireframe view → go to the "edge" roll-down → select all edges → move the rolling case next to chamfer (It will create more sides in your box → select all edges again → chamfer again. Play with this until you have what you want.



For the cylinder it is the same, only that instead of selecting all edges, just select the ones at the top and the bottom (not the vertical ones)


Visit my new MD: Emerita Augusta 1910 - http://sc4devotion.com/forums/index.php?topic=15184.0

mrbisonm

Ok Thanks, got that worked out fine....and understood, but......



...it is not quite what I was looking for. It should be smoother, the edges. Any way to smoothen out these edges even more with gmax?
More chamfer freezes my program to a standstill.

Thanks again, DebussyMan, much appreciated.

Fred



....Uploading the MFP 1.... (.........Finishing the MFP1)