Started by hooha47, November 04, 2009, 05:14:22 PM
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QuoteOne thing preventing true "seasons" is it seems that the first of every month, the game checks 1/24 of the flora in the city for changes that may need to be made, so that it takes 24 months for all the trees to be checked and changes made (growing trees for example). This 24 month period can be reduced to one month (I forget the exemplar where you can do this), but the resulting game lag is horrible. But maybe there is a way around these things?
Quote from: hooha47 on November 05, 2009, 07:42:01 PMAndreas, I appreciate your input. I've been looking for an invisible prop, but I haven't been able to find anything. What I've been doing is just using all zeros for the RKT1 values. I don't know if this would cause problems in some way. In my very limited tests, it's worked fine, but I don't know if that technique will lead to problems. Any ideas? Does anyone know where I can find invisible props?
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