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Becca at BAT

Started by RebaLynnTS, December 31, 2007, 01:11:18 PM

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xxdita

The grafitti adds some life to the project.
With the storage center, most of the ones I've seen have the office between the gate, for new customers. And they always drive golf carts around the lots. Has anybody made UHaul props or automata yet?

RebaLynnTS

LAR Update:


A little work on the graffiti, coments?

Becca

Look for me at ... Becca At Bat

Pat Riot

It looks great. If you search the STEX 3d models section you'll find a model of a bum posted by glenni, I think he/she/it would look great down there with all the sludge/trash/etc.

RebaLynnTS

Thanks, I thought I saw that before, I'll go get it. Any other ideas, are also welcome.
Becca

Look for me at ... Becca At Bat

Krio

Add more different carbage for different pieces, now it looks repeated repeated repeated. But otherwise good work.

RebaLynnTS

More garbage? ... ok you asked for it. :)

Right now all the garbage is lumped into one prop family, but might be more effective if I divided it up into groups. I'll give that a try, and see how it goes. I do plan to add other things to the mix as well. Lots of rocks, lumps of cement, tires, and any thing else I can make or find. I am trying to limit the number of dependencies (right now it is zero), but I may have to use one or two other files.
Becca

Look for me at ... Becca At Bat

xxdita

Since the dependencies wouldn't be required for the LAR to work, or to see the main pieces, you can always label them in your ReadMe as optional.
The new graffiti looks even better. And since you have the props in families, they should show up randomly each time the piece is plopped, so I wouldn't worry too much about that. I'm guessing the actual LAR Pieces would be in families as well? For different graffiti on each plop?

Shadow Assassin

The graffiti looks like it sits right on top of the grime. Perhaps you could make some pieces of graffiti look older, with some grime on top of the spray paint. Otherwise, it looks great.

As for the garbage, maybe you could take a look at the Maxis props?
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SC4BOY

getting too junky for me.. but hey i'm a neat guy... what can i say? :)

RebaLynnTS

Quote from: xxdita on February 03, 2008, 06:49:17 PM
Since the dependencies wouldn't be required for the LAR to work, or to see the main pieces, you can always label them in your ReadMe as optional.
The new graffiti looks even better. And since you have the props in families, they should show up randomly each time the piece is plopped, so I wouldn't worry too much about that. I'm guessing the actual LAR Pieces would be in families as well? For different graffiti on each plop?


Actually, the graffiti is a seperate prop family that overlays the main pieces, and blends in with them. It was not easy to get it to work, but I am getting close to haveing something I like a lot. True about the dependencies.

Quote from: Shadow Assassin on February 03, 2008, 07:01:18 PM
The graffiti looks like it sits right on top of the grime. Perhaps you could make some pieces of graffiti look older, with some grime on top of the spray paint. Otherwise, it looks great.

As for the garbage, maybe you could take a look at the Maxis props?

Yesh, I am still working a bit on the graffiti, and want to add more variety as well. Once I get it just right, I will be able to overlay multiple pieces on top of each other, so you could have layers of them :)

I'm not sure how to add Maxis props to my prop familes .. can you help with that?

Quote from: SC4BOY on February 03, 2008, 08:36:07 PM
getting too junky for me.. but hey i'm a neat guy... what can i say? :)


I thought of that :)  The way I am implimenting it, you'll be able to simply pull out prop dats to have less junk. The only one that will have to be there is called invisible props, to avoid the brown boxes. Even the graffiti will be optional.
Becca

Look for me at ... Becca At Bat

xxdita

Would it be possible to have it be somewhat wealth dependant? Say, the more trashed versions in the slums, and a cleaner version in higher wealth areas?

JoeST

You think wealthy people have cleaner drains?

Looking great their Becca

Joe
Copperminds and Cuddleswarms

RebaLynnTS

Joe, thank you very much.

Dita, That's a cool idea, but I do not know how to do it at present. If I can't get it done for this release, then I'll keep it in mind for a future update.
Becca

Look for me at ... Becca At Bat

xxdita

#93
Probably it would have to be built with that in mind, using the clean LAR in the higher wealth areas, and the dirty version in industrial and slum areas. Do you have a version that's somewhere in between?
Oh, and I found RippleJet's Tut for Occupant Groups with the Maxis automata if you want UHauls spawned by the Storage Centers.
0x421B U-Haul Leader 
0x421C U-Haul Trailer
oops, forgot one
0x4206 Moving Van

RebaLynnTS

It probably would not be hard to make a version that is a mix of clean and dirty. Right now each river piece is a single prop, however I am thinking of splitting them in two, one will be the water base, and the other will be the slope. This will allow me to mix and match things in a whole new way. My biggest problem was custom LODS, but I have that undercontrol now. Also, having figured out how offset rendering works, has made things work better as well. (Learning a lot from Pegasus).
Becca

Look for me at ... Becca At Bat

RebaLynnTS

LAR Update:

Getting close to being finished. I've dirtied the graffiti so it looks like it has been there a while. Added a few new pieces of junk, and fixed some of the problems with the water color. I still have a few more odds and ends to attend to, but here is wwhat I have so far.

Becca

Look for me at ... Becca At Bat

Pat

Becca WOW Just fantastic there.... Lovin the LAR!!!

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City Builder

Quote from: RebaLynnTS on February 06, 2008, 07:45:53 AM
LAR Update:

Getting close to being finished. I've dirtied the graffiti so it looks like it has been there a while. Added a few new pieces of junk, and fixed some of the problems with the water color. I still have a few more odds and ends to attend to, but here is wwhat I have so far.



WOW, simply amazing.

Reminds me of home when I lived in Los Angeles (LOL).  I like the graffitti though it might be just a tad bit too worn looking.  I think depending on how many pieces of graffiti you include and where it is etc, then perhaps having one that is more "fresh" might be a nice visual treat.  Just my opinion.  The dirt is great on the cement looks very much like the old water channels when I lived over there in LA.  Nice and gritty.

Very very nice.  If I tried something like this I'd have to run out of the room screaming from the angles.
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RebaLynnTS

Tell you what, I'll show you how I did the angles (a bit later). The method I used works great for any solid wall, but not so well when you have openings for windows and doors.
Becca

Look for me at ... Becca At Bat

tag_one

Wonderful work Becca!  :thumbsup: It looks really great. The colors of the graffiti and the concrete are very nice and realistic :)