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Traffic Signals in SC4--A Discussion Thread

Started by Tarkus, June 29, 2008, 12:11:55 PM

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j-dub

Yeah, in my state, you see both. There is this one intersection by me for whatever reason, the one direction's left turn arrows have the red arrows on one side, while their just red lights instead, on the other side. Other than a double left turn lane, and intersections that are 5 ways, or more, I think these signals are inapropriate, unless there is so much opposing traffic for them to be necessary.

Streetlight 725

#101
How about this stoplight?It is in my state too. :)

j-dub

Those are the left turn arrow signals we were talking about, I don't know why anybody would like them.

Tarkus

Quote from: j-dub on August 26, 2008, 06:28:37 PM
Those are the left turn arrow signals we were talking about, I don't know why anybody would like them.

We've got those in Oregon, too.  They've been the standard design for left turn signals in much of the state since about 1993 or so.

I have to say, I'm impressed to see so much development going on in this thread.  Keep it up! :)

-Alex (Tarkus)

Streetlight 725


Ryan B.

Your request has been noted.  I'm going through a relatively rough time in real life right now, so I don't know when I'm going to be able to get to it.

SusanMarie1956

Down here in Tucson, AZ a lot of the major intersection have flashing right turn arrows in place of the solid right turn green arrows.
This was done so that the perpendicular traffic has a solid left green arrow where you can do U-Turns. Thus the flashing right arrows are to remind you to watch out for the U-Turners who have the right of way. I see a lot of people that come down here and not use to that system get totally confused and they just sit there at the intersection waiting for a green light.
-Susan Marie

nerdly_dood

That is about what I would do - around here, flashing red lights mean the same thing as a stop sign - stop, look for traffic, go if it is safe. Such lights are never accompanied by a yellow or green light and are only at medium-light-duty intersections.
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zakuten

I must admit, flashing red'd make me stop, but I'm not sure about flashing -green-. I'd assume that meant stoplight malfunctions...
Visit my MD Respublikii Anaksii , or the reboot CJ "Kara`i Shores" since the region wiped, at http://www.simtropolis.com/cityjournals/?p=toc&id=919 !
All comments are welcome! (Hopefully someday I can re-splice 'em together, but we'll see)

Tarkus

[off-topic]They've been installing these all over Oregon, especially around Beaverton and Hillsboro, lately.



Basically, it's a variant on the "doghouse" style protected-permitted signals.  Instead of having a separate "chamber" on the signal for left turn motions, there's a green arrow for the "protected" phase, and a flashing yellow arrow for the "permitted" phase, before going to a standard yellow arrow and red arrow.  A little weird the first time I saw one, but it essentially makes sense.
[/off-topic]

-Alex (Tarkus)

Ryan B.

Makes sense to me, Alex.  I've seen documentation of that being tested in the (where else?) Dallas area.

j-dub

#111
Around here, there is plenty of red arrow left turn phased lights, some that say left turn on green arrow only, others that only said left turn signal. They have been replacing those like crazy now all over my state, because that sign was being used as a legal loophole. Where as when they have those at intersections that there is no red arrow, but the old red light instead, it was not a problem, because it was just a red light.
I can see how this confused people. This one intersection they put the red arrow, on the side of the left turn signal, the other side, just had the red light. Another time, which was very akward, they had actually taken down the seperate left on green arrow only signal, and replaced the light to a 5 head signal, and the sign accompanying it with left turn yield on a green.

Personally I don't like these at intersections where it is not appropriate.
Oh and by the way, since this is the traffic light field here, I noticed this particullar Avenue Intersection, the signals work 2 tiles ahead with a red light, despite the stop point being back on a different tile, and they are in correct sequence, that the lights crossing over the intersection are not the same. Shouldn't this not be possible? ()what() If it turns out only sidewalks need to have stop points for the red lights to work, that could really change things for 4 way avenue intersections. I wasn't too picky about that, but others would be a fan for this.


Fresh Prince of SC4D

 Q: Did'nt someone from Japan replace the maxis lights with a complete Japenese Traffic Light Set they made?
Returning from Call of Duty . Must rebuilt what I destroyed....

zakuten

I remember seeing one where the avenue lights were replaced, but I'm not sure about for the other classes. But I can't help any further, unfortunately.
Visit my MD Respublikii Anaksii , or the reboot CJ "Kara`i Shores" since the region wiped, at http://www.simtropolis.com/cityjournals/?p=toc&id=919 !
All comments are welcome! (Hopefully someday I can re-splice 'em together, but we'll see)

sithlrd98

Quote from: zakuten on September 18, 2008, 04:49:06 PM
I remember seeing one where the avenue lights were replaced, but I'm not sure about for the other classes. But I can't help any further, unfortunately.
Quote from: Fresh Prince of SC4D on September 18, 2008, 03:18:28 PM
Q: Did'nt someone from Japan replace the maxis lights with a complete Japenese Traffic Light Set they made?
Yes they did...unfortunately , unless you read Japanese , it is very difficult(imo) to understand how to use them. I have used them and they look nice , but they are modded wrong as they try to come up on 3 way avenues as 4 way.

zakuten

If you can get me the text, I'll try to translate what I can. I've had five years in Japanese, so I can understand the gist of things usually.
Visit my MD Respublikii Anaksii , or the reboot CJ "Kara`i Shores" since the region wiped, at http://www.simtropolis.com/cityjournals/?p=toc&id=919 !
All comments are welcome! (Hopefully someday I can re-splice 'em together, but we'll see)

sithlrd98

#116
Quote from: zakuten on September 18, 2008, 09:11:13 PM
If you can get me the text, I'll try to translate what I can. I've had five years in Japanese, so I can understand the gist of things usually.

Unfortunately , because my computer is set up for english , the readme is a jumbled mess. Here is the link to the files  http://kamurai.sakura.ne.jp/editbbs/data/SC4/old/log2-2/1188536433625503/new-japanese%20stoplight.zip

zakuten

#117
OK, here it is just in case a Japanese speaker better than me stumbles by. Obviously (?) I'm not sure about.

この度はダウンロードしていただきありがとうございます。
Thank you very much for your download today.

このMODが少しでもあなたのお役に立てれば幸いです。
I hope you enjoy it (?)

解凍したらplugins に入れてください。
Please unzip it to plugins.

従来どおり、交差点の信号バグはそのままです。
First of all(?), this is just a signal pack for intersections.

さらに、namの道路の右折レーンを入れている場合は交差点の信号機の柱のみが日本風になります。
Once you install this within the NAM road area(?), the signals at junction places will become Japanese style.

信号灯器の改造も試みたのですが、定義されているファイルが分からずそのままです。
(This one I don't quite get. Sorry.)

このMODは改造等してもらえば再配布してもらって結構です。
MODと言ってもfshファイルを変更するだけなので、実質バスのMODなどと同じです。
ただ、サイズ等に変更がある場合は、ATC,AVPファイルの変更が必要です。
その場合はシムシティーフォースの過去ログにあるアニメーションplopに
投稿してあるhtmlを参考にしてください。
(This big blurb is real hard for me, however it seems to say you need a "animation plop" and that you need ATC and AVP files)

また、おまけで押しボタン信号LOTを入れてあります。押しボタン信号フォルダに一式入れてあります。
不要ならフォルダごと削除してください。
開けた緑地で追加です。設置すると信号が黄色点滅します。ボタンは押せませんが...
(...No clue here. It seems to be talking about a bonus if you "push the button".)

Sorry for not being able to do a better job, my brain's exhausted today. &mmm
Visit my MD Respublikii Anaksii , or the reboot CJ "Kara`i Shores" since the region wiped, at http://www.simtropolis.com/cityjournals/?p=toc&id=919 !
All comments are welcome! (Hopefully someday I can re-splice 'em together, but we'll see)

Fresh Prince of SC4D

Does it saying anyting on how he replaced the lights?
Returning from Call of Duty . Must rebuilt what I destroyed....

Shadow Assassin

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