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Shultzy's Showcase - Riverholm

Started by ShultzCity, January 03, 2010, 04:51:48 PM

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sumwonyuno

The town's turning out nicely!   :thumbsup:

Those long, rectangular industrial buildings are almost what I'm looking for, for industrial districts I may make in the future... they're just a bit too tall.


The City & County of Honolulu, a Mayor Diary based on Honolulu, Hawai'i.

mark's memory address - I've created a blog!

sim-al2

To get rid of those bright dirt textures open up the file called "sandstane(sic ::)) replacement textures" with the reader and delete the fsh files with that bright dirt. Then reindex and save.

You have a really great looking city. :thumbsup:
(\_/)
(o.O)
(")_(")

canyonjumper

Wow Jacob! Great pics! I like the way you've used the RHW ;D

             -Jordan :thumbsup:
I'm the one who jumped across the Grand Canyon... and lived.

ShultzCity



-- Replies --

ecoba: Thanks Ethan! I think that's what a tried to create in this city - old, laid back but still suburban and modern at the same time.

sumwonyuno: Thanks :) - I found those industrial buildings almost perfect as well for the same reason, but decided I would use them anyway. As a bonus, they provide a lot of jobs which helped my lack of jobs problems...

sim-al2: Thanks for the suggestion. I have done as you said, but haven't tested it yet, so lets hope it works!

canyonjumper: Thanks Jordan, LOVING the rural highway at the moment, but I can't wait until Shadow Assasin brings out his Euro / Australian mod - It will look much better!

-- Update --

As promised last update, todays update is full of overviews of Grenish. Enjoy!

4.1


4.2


4.3


4.4


4.5


4.6


4.7


Have a good one,
Jacob :)
I'd love it if you could check out my photography! Click on of the links below:
http://www.jacobshultz.com.au
http://www.flickr.com/photos/jshultzphotography/

ecoba

Wow, I think it looks even better (if that's possible) from above. It really shows how laid out the city is, yet still shows all of that lovely greenery. Great work, Jacob.

Ethan :)

io_bg

These are some fantastic overviews! Great network layout as well! :thumbsup:
Visit my MD, The region of Pirgos!
Last updated: 28 November

rooker1

 Awesome and realistic views of your city has made your MD a perfect choice to be moved to OSITM!  Congratulations, it's going to be a lot of fun following you and your MD this month!  &apls



Congrats from myself and The SC4D Staff!

Robin  :thumbsup:
Call me Robin, please.

ecoba

Congratulations, Jacob.

You truly have deserved to be in OSITM with all your great work you've showed us.  :thumbsup:

Ethan  :)

canyonjumper

Congrats Jacob! It's great to share the spotlight with you!

                         Jordan :thumbsup:
I'm the one who jumped across the Grand Canyon... and lived.

thingfishs


Jmouse

Congratulations, Jacob! I'm so proud to see you in OSITM. I haven't been around very much lately – RL concerns – but I took a look at Riverholm today and I see a whole lot of progress and some good-looking screen shots.

July is going to be
a hot month here in OSITM... :)
Joan

planetechef

Agree with Rooker1, the region view of your city is awesome and really realistic, well done and congratulations on your OSITM  :thumbsup:
& coming soon "Sakura Republic".

Tomas Neto

I agree with planetechef and Rooker1!!!

Congratulations, Jacob!!!  :thumbsup:


nedalezz

Absolutely gorgeous city! If I can get Cedar looking anything like that, I will be highly satisfied with myself! Congrats on the OSITM!

ShultzCity

#194


-- Replies --

ecoba - Thanks Ethan  :). I have tried to make both realistic zoomed in, but still realistic zoomed out. Hopefully I'm succeeding!

io_bg - Thanks Ioan!

rooker1 - Wow! I'm honoured to be chosen as OSITM, along with two other great MD's. A big upside down thanks from Shultzy  $%Grinno$%

canyonjumper - Thanks Jordan! The work you have been producing in your MD of late as been absolutely incredible :)

thingfishs - Cheers things :)

Jmouse - Thankyou so much Joan :) - I hope that whatever is happening at the moment will sort itself out, my thoughts are with you. Hopefully it will be!

planetchef - Thanks :)

Tomas Neto - Thankyou Tomas!

nedalezz - Thanks a lot nedalezz, Cedar is looking incredibly realistic at the moment - I don't think you'll have any trouble beating Grenish  ;D

-- Update --

Well, it has been a very busy few weeks! First of all, thanks to all who were involved and has congratulated me on Riverholm's induction as OSITM.  &apls

I'm honoured, and it has nicely coincided with two weeks of school holidays here in NSW. Unfortunately, school holidays don't exactly mean more spare time. I'm busy building a website for an organisation working in my local region (the Hunter region for anyone familiar with NSW  $%Grinno$% ), and I am using the school holidays to make as much progress as possible before school returns. However, considering it is Riverholm's month in the spotlight, I might be able to arrange some more frequent updates... Mostly they will be showcases, as progress shots / tutorials / walkthrough updates do take longer.

So Riverholm's first tile, Grenish is complete, and I have decided to move west to a little town called *insert name here*. It is a small tile, so in theory it shouldn't take as long to complete. However - it already has  :D . I'm up to game year 3785, which trumps Grenish's effort of 3193. I am quite pleased with the results so far, but still have just over a third of the tile to complete (the longest third of course  ::) ).

Today's update will show a work in progress overview (with a couple of creative angles), and finally a regional shot of Grenish and *insert name here*. Enjoy!

5.1 - Overview of *insert name here*


5.2 - Overview of *insert name here* (flipped)


5.3 - Squared overview of *insert name here*


5.4 - Regional shot of Grenish and *insert name here* - what do you think realism wise?


Now, I haven't decided on a name yet, so I'd like to ask for some suggestions... What do you think?

Oh, and I still haven't been able to fix my agricultural street sides :( . I tried sim-al2's suggestion and removed the textures but they still show up in game. I'm pretty sure I remember installing a transit mod a while back where one of the options was an alternate agricultural sidewalk, and I installed it?

Talk soon,
Jacob  :)
I'd love it if you could check out my photography! Click on of the links below:
http://www.jacobshultz.com.au
http://www.flickr.com/photos/jshultzphotography/

sumwonyuno

Congratulations, and I really like those zoomed out pictures!  Even from zoom 1, I can still see the detail and excellent flora work!   :)

I'm sure anyone else can think of a better name for the place than me, but why not name it after yourself?  Shultz City!  :D


The City & County of Honolulu, a Mayor Diary based on Honolulu, Hawai'i.

mark's memory address - I've created a blog!

nedalezz

Wow, that is as good a region shot as I have ever seen...looks extremely realistic! The new square looks great, I like the agricultural feel :)

Bobbi


2010.8.4 - I get on SC4D with PSP. So cool.:D
2010.8.14 - I can get on the Internet at home.:)

ecoba

I think it most definitely looks realistic, Jacob! the region view melds nicely. I wonder what you shall end up naming *insert name here*? :)

I'm hoping that we can see some more shots of the new town soon, I know they will be great. As for realism, your region is incredibly realistic, very similar to things I've seen in RL.

Ethan  :)

Battlecat

 &apls  Congratulations on OSITM!  Your region is developing beautifully, I hope you're backing it up regularly!  I love how organic your tiles look, you're putting the curves to great use!  Can't wait to see more!