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Nagagonia

Started by nbvc, February 06, 2010, 08:56:33 AM

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0 Members and 15 Guests are viewing this topic.

Nardo69

Nice harbour with some nice dockyards. Only the waters looks to ... clean for such an industrial area.

You know that you need a seaharbour support file for working harbours? I think swamper did it but IO haven't seen anything from him for ages ...

TiFlo

I'm glad to read that you're planning a release, thank you! As for including functional seaport lots, I'm not too sure whether this is wise or not. As pointed by Nardo69, you need a seaport controller file to make it work. And most of us already use either that from the BSC upgradeable seaports set, or that from PEG. Since only one controller is allowed at any time in order to avoid CTD, and since PEG forbade (someone correct me if I'm wrong) any modification of his work without his own consent, that leaves you only the choice to work with the BSC's.
I'd say eyecandy lots would probably make it easier for the majority of people. Maybe with some I jobs if you want, but no "seaport" file per se in there. Anyway, it's your call. We'll make the most out of it  ;D

RickD

Wow that drydock looks fantastic. Is it your work?
My name is Raphael.
Visit my MD: Empire Bay (My old MD: Santa Barbara County)

TiFlo


Swampert66

wow, this is excellent. I look forward to seeing more

-Aco (Kristian)

Tomas Neto

Awesome!!! Great work, as usual in your MD!!!

marsh

Nice work! You did a fantastic job on that shoreline.

,marsh :thumbsup:

nbvc

Replies
Nardo69: We have very strict environmental constraints in Nagagonia and therefor always clean water. ;)

Thanks for the comments.
I didn't know that it is that difficult to make a functional seaport. I will try some things and have a look if I make some functional ports.



Another update of the docks.


A container port.








The garbage docks.


The old lighthouse.


Some overview images of the harbor.





cubby420

That last shot is just unreal...well actually...quite real...you get my point  %wrd

Fantastic work as usual nbvc  :thumbsup:

io_bg

This is probably one of the most realistic ports I've ever seen. Great work! &apls I'd like to ask, though, how does road and (just noticed the avenue tunnel) rail traffic get to the island?
Visit my MD, The region of Pirgos!
Last updated: 28 November

Tomas Neto

Wow, my friend, fantastic work again!!!  :thumbsup:


canyonjumper

Awesome port nbvc! Which water mod are you using?

                  Your friend,
                            Jordan :thumbsup:
I'm the one who jumped across the Grand Canyon... and lived.

Haljackey

Holy crap! One of the best ports I've ever seen!


peter007

Looks great but your buyons are on the wrong side  :-[

left=green
right=red

nbvc

Replies
io_bg: Yes there is a avenue tunnel, actually there are two and there is also a rail tunnel. You can see the rail and one avenue tunnels in my last mosaic of this post.
canyonjumper: It's Pegs windjammer mod http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=46
peter007: A landlubber must have placed them wrong. ;D

Thanks for all your comments.


Nagalon Cruise Ship Port




The hotels near the port.


A small marina.


Some night images.







A mosaic from the cruise ship port to the industrial ports.

Tomas Neto

Yeah..., awesome mosaic and pics!!! Fantastic!!!  &apls &apls

carkid1998


Great looking ports there!

I like the way the highway seperates the industrial and recreational areas...

Ryan :thumbsup:
Sendona... Coming soon!

cubby420

Wow...another great port update form nbvc. This amazing stuff is becoming routine for you  &apls

Gringamuyloca

I enjoy my cruises through your ports... kayaking on your rivers and canoeing on your lakes

You are a master of water courses...  &apls
Tamara