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jestarr's stuff

Started by jestarr, December 17, 2006, 12:00:57 PM

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jestarr

Thanks Rooker.  OK, I've updated the testing file with the files Swamper sent to me.  I played with it a little and it works great.  :thumbsup: Moore Transfer delivery trucks running all over. ;D  A little additional testing and it should be good to go.  Cheers!

Swamper77

Quote from: jestarr on August 07, 2007, 09:19:11 AM
Thanks Rooker.  OK, I've updated the testing file with the files Swamper sent to me.  I played with it a little and it works great.  :thumbsup: Moore Transfer delivery trucks running all over. ;D  A little additional testing and it should be good to go.  Cheers!

I hope I didn't make the Lots generate too many of the trucks :D I only set the generator to produce 3 total because that was the number of truck props that were on the Lot.

-Jan
You can call me Jan, if you want to.
Pagan and Proud!

jestarr

I've uploaded Moore Transfer to the LEX.  I really love those delivery trucks running around on my roads. ;D  Thanks Swamper. :thumbsup:

Sim Shady

awesome job on your latest upload :)  just thought i would drop by and give my appreciation!

jestarr

Thanks Sim Shady.  I'm glad you like it.  OK, while waiting for the VW Plant building to render for the fifth time (LOD issues :D), I've been working a little more on the sugar warehouse.  I've added the front entrances (still more to do there), added the rear doors, the roof and and some of the roof trim.  Still have roof vents, drain pipes, etc. to go.  Here's a couple of progress pics.  The first is the "street" side and the second will be the canal side.  This building is quite long and narrow, but I'm hoping it will fit in with my canalized industrial areas. :P  Cheers!





Pat


Jestarr that is looking really really sweeeeeet....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

GrizzlyBuilder

wow!  I need to start making a list of all the wonderful stuff that will be downloaded soon.

ky72x

^ Heh heh.  I need to do that too!

Moore Transfer is awesome, jestarr.  Also you are making excellent progress on the VW plant.  Great work!  :thumbsup:   

threeswept

Wow! Cool! I've been liking all the warehouse/factory BAT's coming 'round lately. Their just fantastic!

rooker1

OMG............another awesome building.  The Sugar factory looks so good.  Where do you come up with this stuff?

&apls

Robin   :thumbsup:
Call me Robin, please.

jestarr

@Rooker1:  The internet is your friend. ;D

jestarr

Hmmm...for some reason the board didn't want me to post an image link above. &mmm  Anyway, here's an in-game test pic of the current state of the sugar warehouse.  There's a couple of things I'll change and a few additions, but it's almost ready.  Cheers!



toxicpiano

I find that alcohol, taken in sufficient quantities, can bring about all the effects of drunkenness.

Bluebeard

Excellent as always.Thanx for sharing :thumbsup:

rooker1

Wow...super work and it looks great in game.  Is that about 15 x 3?  I can't wait to get my hands on this one!!

&apls

Robin   :thumbsup:
Call me Robin, please.

spa

I missed the development of this one and I have to say it's a real beauty. The brick texture is very nice. There are some really nice small details on this one. The only bone I have to pick with you concerns the roof shingles. How come they go from light to dark on one roof and from dark to light on the other? I think you need to fix that to be consistent. I also think the gradient is just a tad too strong, but that's more opinion than anything else. Other than that I think this is great and look forward to seeing the final version.

cammo2003

Quote from: spa on August 12, 2007, 11:40:23 AM
The only bone I have to pick with you concerns the roof shingles. How come they go from light to dark on one roof and from dark to light on the other? I think you need to fix that to be consistent.

LOL, I can't believe I didn't notice that... Yeah, Jestarr, you might want to fix that one...  ;)

Otherwise, as Spa said, it's looking great. I'm assuming there'll be a CAMeLot version of this? I'm looking forward to implementing this in my game, it really is a stunner.

jestarr

Thanks guys, I'm glad you like it.  So, this one has been sent off to testing. ;D  It's lotted as a regular Id3 growable, an ID$$5 CAM growable and as a plop.  Although this building would normally be associated with a canal or waterway, and looks best next to one, I didn't put any of the canal props on the lot.  That way you can plop the canals of your choice.  Cheers!





ky72x

Wow jestarr!  What an awesome job you have done with the warehouse!  I'm glad that you made it without the canals just like your Boyle's Warehouse since we can plop\grow it whereever we want to.  Can't wait for its release!  ;D

Keep up this great work!  :thumbsup:

- Kyle

rooker1

Awesome work my friend.  Will you be going back to VW plant or something new?   ???

Robin   :thumbsup:

Call me Robin, please.