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non-asian branch of SimFox' pixel torture chamber

Started by SimFox, August 17, 2007, 04:29:26 AM

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0 Members and 10 Guests are viewing this topic.

mmorales2

Hey Fox. I was wondering on how the Russia Tower is coming along. Also, do you have any more updates on the Ukraina?
COMING SOON!!!!
XION, THE LAST BASTION

autoVino

nice.  I bet modelling those bricks at the base must have been a pain.  ;)

Earth quake

Wow, fantastic Bat and great details.
Excellent work Sim fox.

SimFox

Things Are currently on hold... because I did one stupid thing (it always pays to check basics before diving into more complicated/time consuming stuff) 'll see if I can fix situation of at least find a way to rescue what I have done in a last 2 weeks...

Auto: actually it wasn't, it is pretty simple procedure and not at all that time consuming. I believe to get the same quality with textureing would be much greater pain youKnowWhere.

mightygoose

quick question... where do i put an MR sun so it produces the correct shadows for sc4 when i edit the bighuge lighting rig???
NAM + CAM + RAM + SAM, that's how I roll....

callagrafx

Open the light group (don't ungroup) and find the light called mainshadow01...the one with a multiplier of 0.8....that's the main light source in any of the lightrigs.  Theoretically you should place the sun at the same angle and at the same azimuth as this spot to produce the same shadows.  However, I'm not 100% certain the Huge rig is the best one to go by...I normally use the standard rig as a baseline.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

mightygoose

unfortunately the standard rig isnt big enough for some of my structures...
NAM + CAM + RAM + SAM, that's how I roll....

SimFox

Any Single Sun should be placed at location (XYZ) -474,-352,575
One good thing about the SUnSky rig is hta tit is size independent.  I mean you can put the sun at -.474,-.352,.575 with same sucsess! Sun (MR Sun, IES Sun, V-ray Sun) is an infinite direct light. Same could be said about the sky. But here situation gets a bit more complicated. Ideally sky should share both position and inclination of the sun, but there are some issues with it. I would say placing sky at zenith is more practical solution.

Such rig, as I've said, will be totally size independent, so you need only one.

Also despite the quality of MR Sun+Sky is about the best you can get in 3d today (better then V-Ray combo imho) I gave up on trying to colorcorrect strong turquoise tint of Mr Sky. So I nowadays use MR Sun (placed as I've mentioned earlier) and IES Sky In Zenith with RGB of 176,165,255 and multiplier of 1,2 (but that could be also 1 depending on the model) and I do use MR Photographic exposure color mapping with 1/512Sec, F8.0 and ISO200. I set whitepoint at 6200K. You also may consider to boost color saturation about 10-20%, Higlights burn at .25-.4 depending, again on the model and shadow crush at .2-.3 But do NOT enable Gamma (at least not for the export). Thing is, it does 2.2 gamma correction anyway, but you should remember to gamma correct (or to be precise De-Gamma) your textures.

mmorales2

Hey Fox,

     Any progress on the Russia Tower?
COMING SOON!!!!
XION, THE LAST BASTION

SimFox

Russia Tower is in the works. But it is a very big project... but meanwhile here is sort of quickie:


Shadow Assassin

Looks like R$$$. :P

Maybe even R$$... but that looks cool, even without a complete set of real textures. :P
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

SimFox

well original (in Moscow) is R$$, so...

anywho it is practically ready only roof-top left to be textured, then lighting (standard one I use on residentials) and It could be available either tomorrow evening or early next week:




6underground

any chance of an update of the Russia Tower please, simfox?  $%#Ninj2

"Amazing" - Yoder7652 | "your citybuilding is outstanding" - Sebes | | "Absolutely Fabulous" - M4346 | "Wonderful" - threeswept | "Excellent" - Kimcar | "A treat" - dedgren | "A great source of inspiration" - mbsimcity | "Very Impressive" - Paroch | "Mindblowing" - metasmurf | "Fantastic" - bat | "truly deserved the Trixie Awards" - Sheep49... So, why not visit?!

SimFox

Russia Tower is in works... I'm pondering what sort of base to make for it. Tower itself is more or less done.

mmorales2

Wow Fox!!! I love the new tower. I espescialy love the water texture. I can't wait to see more. :D
COMING SOON!!!!
XION, THE LAST BASTION

SimFox


mightygoose

looking good but im really not feeling the pink...
NAM + CAM + RAM + SAM, that's how I roll....

autoVino

actually the color scheme is very eye-pleasing imo.  ;)
Definatly original design though... a little to original for my tastes though.

art128

I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

tag_one

Wonderful as always SimFox!!! The night lights on the building are one of, if not the best ones I've ever seen on a buildings for SC4!  &apls &apls