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non-asian branch of SimFox' pixel torture chamber

Started by SimFox, August 17, 2007, 04:29:26 AM

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SimFox

I've tried to assemble something along similar the lines of original mural in Illustrator. Here are preliminary results:









So far it is just a plain color... Original is sort of Florentine mosaic (made of various marbles). I'll see if I could recreate that . On the other hand I sort of like these bold clear colors, they kind of spike up the thole thing...

Une_ame

QuoteI sort of like these bold clear colors, they kind of spike up the whole thing

I totally agree with that point of view :thumbsup:, althrough I don't know the original design made on the RL buiding.
babuloziwad / adj Above perfection in SC4; Dude, this MOD is ~ !

jeronij

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SimFox

#283
 ::)

Thanx!

OK, I think I'm done with mural/mosaic:









So what do you think??
Although now there is another issue... The opposite number (thing on the left of the tower on first picture)... I though it to be white... but how does it looks now with the mosaic in place?

Diggis

It looks OK, and I like this Version of the mosaic.  &apls

rooker1

SimFox,
This model looks amazing.
The antennia thingy looks too white.  Other than that I think it looks perfect.
One little question.  Will you be making the lods so that props can be placed in the court yard?  If so that would be that much more incredible.

Robin  &apls
Call me Robin, please.

Pat

Hey Simfox the building is fantastic and I think Robin is right about the Antenna, it seems a bit bleached white

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Andreas

Nice work on the mosaic! The preliminary version looked a bit like something you'd expect in Japan, rather than in Russia, but the final version is great! I agree about the white antenna thingy, and I also think the white enclosure of the helipad structure could be a bit more dirty as well. Apart from that: Wow! The glass reflections look fantastic, and I really like the tiled wall texture. You don't see window washer cranes everyday, since most BATters seem to forget them.
Andreas

freedo50

Awesome work SimFox, this building will definitely have a place in the next city I build! That marble effect really added to the mural.

Fred

SimFox

#289
Andreas! you're soo right! I can't believe I didn't see it (the preliminary "mosaic" looking Japanese that is.) Actually it gives me few ideas! Great for you to notice it.

About antennae thingie... well it is a bright white... I sort of want to keep it this way. It only stresses the differences between textures and surfaces. But I'll try some alternatives...

Rooker:
About LODs... Well not sure... I don't want a clattered lot for this structure. It is all about the clear lines and surfaces. So, I originally thought about just loan there. Actaully the LOT for it is pretty much compete, or at least I thought so. The one I have posted in-game shots of earlier model. But I'll see how things will go.
Problem doing very elaborate LODs may be quite detrimental for the game. On the other hand I don't expect this building being in multiple copies in the city. It is to specific for that role. I actually though to make it into Plop only version, something like some Civic structure.

I'll start night lighting. Generally along the Lines of Naberezhnaja Tower. If things go ring it may be available this weekend...

MOD EDIT:Corrected misspelling :P


Une_ame

babuloziwad / adj Above perfection in SC4; Dude, this MOD is ~ !

tcx


SimFox


Une_ame

babuloziwad / adj Above perfection in SC4; Dude, this MOD is ~ !

zero7

#294
Another stunning example of how far beyond the original game SC4 graphics can be pushed.   I love the results you're getting with this nightlighting technique  &apls

Call me Richard

SimFox

SEV building has been uploaded to STEX
come and get it:






I'll post the lot on LEX Lot candidacy and hopefully get it CAMeLOTed as well.


Pat

I got me SEV thats for sure!!! thank you Simfox!!!  &apls

welcome to page 16 and also 300 comments in your thread here!!!

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zero7

Great to see SEV released - just need to find a prime location to site it.

As far as CAM goes, unless you want to make SEV growable (which doesn't seem appropriate) you don't need a CAM version.
Call me Richard

SimFox

Zero:
Yeah, I also think it isn't right building fro poping up here and there as a skinjob cylon... $%Grinno$%

tcx

 &apls great to see this available for download, amazing job you did with this one.

:)