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WillG75's Urban Renewal Project - Back in Gear

Started by WillG_75, December 16, 2007, 12:30:52 PM

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SimFox

those are wonderful little houses!
But I want to point you attention to scaling... they do seem to be stretched along Y axis... Make sure that the plane with drawings is of right proportions.

WillG_75

#41
Quote from: SimFox on June 26, 2008, 06:01:53 AM
But I want to point you attention to scaling... they do seem to be stretched along Y axis... Make sure that the plane with drawings is of right proportions.

What does that mean? ()what() Both the length and width of the plan on the patch is the same with box mapping.......30.0. I have the plan spread over an area that would cover a 1x3 tile, which is the size most of my houses will be on, and it fits in there with tons of room to spare. Sorry if I'm missing your point...

EDIT, I saw your comment on the STEX and understand what you mean now. I looked at the Marion again and it was indeed way out of proportion. But I garuantee you that the one I'm working on now is sized proportionally ;)

WillG_75

#42

Earth quake

Wow, just splendid.
I love your American House, go on.

jmyers2043

These are very nice little homes.
Jim Myers  (5th member of SC4 Devotion)

WillG_75

#45
1903 Radford #555 model is started, sadly the plans on this are terrible when compared to the picture of the house, many of the windows are shown way too wide on the plan, so that's one of many things I'll need to adjust.


UPDATE: Roof is finished, ignore the wierd textures on the roof, I haven't formatted them yet, just wanted to check some stuff as some wierd things happened when I made the roof pieces. And I am getting tired of the curved roofs $%Grinno$%

Earth quake

Wow, splendid bat, I like the porch, go on. :thumbsup:

WillG_75

Thanks mods for moving this to the ITC section :thumbsup:

WillG_75

One last update for tonight, got all the window frames and trim done. Decided to do the windows differently than shown in the Radford 1903 catalogue since they were butt ugly. Now on to the doors, railing, and all that other stuff

WillG %plc/&

fantnet


WillG_75

Just a little more progress on the Radford #555. Still deciding what to do with the side exits, I may make a patio area and do some landscaping around the house, which means I'll need to find some free plant models for gmax and do some LOD editing, lucky me ::)

WillG 8)

flame1396

Are these small enough for maybe a half of a 1x1 lot so a driveway could pass by? If so if you release them as props I could update my 141 suburb lots with them
The most astounding and unique aspect of the human race is our fervent application of our ingenuity to kill each other, thus completely defying the near-universally proven fact that the ultimate goal of a member of a species is to ensure the survival of the species.

Chrisadams3997

What's this talk about an Urban Renewal Project, I'm gonna have to call out the lawyers(where's David when you need him) $%Grinno$% :P.  Doing really great here, every house looks better than the one before it, and they started off looking good.

I noticed you released several on the STEX already(yea, I know you mentioned it here, getting to my point), which I haven't had a chance to try out yet or look at.  I thought I'd ask about the modding, and in particular how you're picking the number of residents and growth stages, and how many tend to grow compared to other residential of similar lot size and growth stage in testing.  I tend to be one that believes the modding is just as important(and often more) than the visual aspects, so I hope you don't mind me asking.

I also saw the discussion on trees on the lots in the STEX comments, which I think it's well to not include them, but the lots could use something more to them I think.  In particular I'd love to see some with fences ;).  I saw you joined ITC(congrats), perhaps Travis could suggest some things for the lots.  Lastly, (I'm almost done) just a thought, having more than one lot size for some of them, maybe some 2x2's.  For variety :)

Alright, I'll stop pestering you now :D
Chris

Travis

QuoteLastly, (I'm almost done) just a thought, having more than one lot size for some of them, maybe some 2x2's.  For variety
Funny you mention that, Chris; I've been toying around with the idea for some mega-lots. ;D

But indeed Will, they look great. (although I saw these pics over MSN a while ago $%#Ninj2 ::))

WillG_75

Quote from: Chrisadams3997 on June 30, 2008, 09:42:43 PM
What's this talk about an Urban Renewal Project, I'm gonna have to call out the lawyers(where's David when you need him) $%Grinno$% :P.  Doing really great here, every house looks better than the one before it, and they started off looking good.

I noticed you released several on the STEX already(yea, I know you mentioned it here, getting to my point), which I haven't had a chance to try out yet or look at.  I thought I'd ask about the modding, and in particular how you're picking the number of residents and growth stages, and how many tend to grow compared to other residential of similar lot size and growth stage in testing.  I tend to be one that believes the modding is just as important(and often more) than the visual aspects, so I hope you don't mind me asking.

I also saw the discussion on trees on the lots in the STEX comments, which I think it's well to not include them, but the lots could use something more to them I think.  In particular I'd love to see some with fences ;).  I saw you joined ITC(congrats), perhaps Travis could suggest some things for the lots.  Lastly, (I'm almost done) just a thought, having more than one lot size for some of them, maybe some 2x2's.  For variety :)

Alright, I'll stop pestering you now :D
Chris

Lawyers wouldn't do much, since I don't have any money :P
For some reason the SC4 plugin manager kinda acts up on me, including not giving me an option to change occupant size. That's why my last release had 55 people. I'm tempted to send the model file off to Travis since he obviously know more about Lot Editor than me. And about the Lot size, I usually make them 1x3's since that's the closest i can get to real dimensions, but obviously it varies in different places.

Chrisadams3997

QuoteFunny you mention that, Chris; I've been toying around with the idea for some mega-lots.

These would be great for some mega lots, especially if some come out close enough to be put into prop families.

QuoteFor some reason the SC4 plugin manager kinda acts up on me, including not giving me an option to change occupant size. That's why my last release had 55 people. I'm tempted to send the model file off to Travis since he obviously know more about Lot Editor than me.

The occupant size actually defines the 'space' that the model occupies in length, height, and width.  When you see the box in LE representing the prop or building, this is defined by the occupant size property, and can be changed in the reader.  The number of residents it can hold is controlled by the 'capacity satisfied' property in the building exemplar.  I'm sure Trav will be able to help out with that, he's gotten pretty good at this stuff.

Also, if you need any help with LOD editing, just shoot me a PM.

Chris

WillG_75

Update for tonight, decided to go with the older slate roof look to break up the norm. Hopefully I will get this finished by tomorrow

WillG ()stsfd()

nerdly_dood

A railing around the porch would be nice (oh, and did I mention that I like the model a lot?) That looks like a lot of houses around where I live. Some were originally single-familiy homes but have been turned into duplexes like that one, and I live in one that was a single house but was split up into upstairs (the Upstairskis currently live there, they don't make much noise), then there's my section in the middle, and in the basement there's the Downstairskis (they are rednecks that keep me up at 2am and play loud racing video games 24/7 and holler at their kids a lot and are generally very annoying) Anyway... Good work so far. :thumbsup:
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Unassigned

Are you a Nostairski, then?  ::)

Sorry, couldn't resist, the devil made me do this.
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WillG_75

Quote from: nerdly_dood on July 02, 2008, 09:56:27 AM
A railing around the porch would be nice (oh, and did I mention that I like the model a lot?) That looks like a lot of houses around where I live. Some were originally single-familiy homes but have been turned into duplexes like that one, and I live in one that was a single house but was split up into upstairs (the Upstairskis currently live there, they don't make much noise), then there's my section in the middle, and in the basement there's the Downstairskis (they are rednecks that keep me up at 2am and play loud racing video games 24/7 and holler at their kids a lot and are generally very annoying) Anyway... Good work so far. :thumbsup:

I do have railing around the porch, or do you mean the patio? I was planning on just making that concrete or brick, didn't think it needs railing since it's on ground level. This is still a 1 family home, although you could pretend that it's a duplex. Lol I know what you mean, I lived in an army barrack turned apartment building near Port Columbus a long time ago in a really bad area, neighbors can be a  ()flamdev() , huh? :D

Thanks for the comments everybody, really appreciated :thumbsup: