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CAL's BAT Cave

Started by callagrafx, February 03, 2007, 02:08:41 PM

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0 Members and 2 Guests are viewing this topic.

Schulmanator

[gasps]  :o :o :thumbsup: :thumbsup: ;D ;D

AQUEDUCTS!!!!!!!!!!!


I think I am in love!!!!!!!!!!!!!!!!!!!


I am *SO* gonna devote an entire city to these babies when they are released!!!!!

You are my hero!!!!!!!!!!   &apls &apls :thumbsup: ;D
See the all-new National Capital Region!:http://sc4devotion.com/forums/index.php?topic=15118.0

Glenni

it's ok with the avenues. I got a an idea of how to overcome that anyway, it's simple. just split the avenue into one way roads, and then make it an avenue again as you've goone through it. ;)

Andreas

Quote from: Glenni on July 10, 2007, 05:12:23 PM
it's ok with the avenues. I got a an idea of how to overcome that anyway, it's simple. just split the avenue into one way roads, and then make it an avenue again as you've goone through it. ;)

Yep, that's what I thought as well, and it's perfectly reasonable to do so. Well, what can I say? This is a whole new sight when it comes to custom game content - what a marvellous extension to the canal system!
Andreas

jacqulina

hiya my friend how are you.beautifull work lee as allways these are fantastic,i love the bridge &apls &apls

callagrafx

I'm very well Jac, long time no see...you are missed here.  Thank you for the kind words.

Glenni...I like your thinking  :thumbsup:
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Strechnitz

Oh my, :o

That truly is a wonderful addition. an aquaduct.!! I love the idea!! I look forward to the progress on this one.

In short. you are a genius! ;D

Strechnitz.

Shadow Assassin

Looks good, but I always thought aqueducts were smaller and narrower?
New Horizons Productions
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See my uploads on the LEX!

callagrafx

Water carrying aqueducts yes...this is an aqueduct for the Remastered Goober canals, where the narrowest piece is 2 tiles wide.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

toxicpiano

Oh wow looks gorgeous! Do overhanging pieces have shadows?
I find that alcohol, taken in sufficient quantities, can bring about all the effects of drunkenness.

callagrafx

Not this...the pieces have to be set ground model=false, otherwise you get strange shadows across emanating from the model, as the majority of it is below ground plane.  Unless someone knows how to avoid that but still have it cast shadows, that is.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

rooker1

This is a superb idea.  There are none around where I live but I saw pictures of the one in Germany and it looks very amazing.  Great work. &apls

Robin   :thumbsup:
Call me Robin, please.

zero7

Love the look of the aqueduct.  My region should have a canal system, but the hills have always put me off.  This will definitely make things a little easier.

Are you planning some narrowboat props to go with it?

(Someone will probably mention the Falkirk Wheel at some point in this thread ... oh I just did!  $%Grinno$%)



Call me Richard

RichGray

i really do have to say cal, SWEET!!!!

it'll look brilliant IMO, in a northern english city. put them up for download when youve finished them!!!  &apls &apls
Just Because im incomplete, doesn't mean i'm obsolete.
BAT Thread coming soon, possible MD even!

callagrafx

Thought you might like to know, the Base Set and some other LOTs have been uploaded to the LEX...enjoy.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Glenni

Do they flood at certain times like most canals in the UK are doing, now, aswell? :D

callagrafx

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

zero7

I've just had a look at these in game.  They look brilliant - the surface texture and reflections on the water really lift them to a different level to the old version.

I'm really torn now - I've always used Oppies canals (the original and best  ;) ), but the water looks much better on these new ones.  The only way that Oppie's still score is on their depth, which means that boats can get under the bridges.

I suppose what we now need are some 'deep' canals using your water texture and a lock to drop the level ...
Call me Richard

metasmurf

How about making a matching watermod to go with the canals?  :satisfied:

Nardo69

Well, right now that I just finished my first kanal within two years with PEG's kanal pieces you rewamp SG's kanals ... Am I now supposed to redo them including both locks ...  ???

Anyway - great work. And that viadukt reminds me of a photo I saw years ago in a railway magazine showing a kanal bridge over a railway somewhere in Brandenburg - East Germany ...  ;D

A bit hard to do with the pillars distance to each other at the moment but who knows what kind of magic you are going to do next  ...  ;)

Take care and make backups!

Bernhard  :thumbsup:

jacqulina

hiya lee i have downloaded your canals and when i have time im going to play with them,they look beautifull my friend &apls &apls