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Tag's Industrial Projects

Started by tag_one, August 09, 2008, 01:57:26 AM

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Sciurus

#120
Great great great!! I love it! Can you please teach me how to do the lights? &ops

Guillaume ;)
L'atelier d'architecture
* * * * * Longwy * * * * *

BarbyW

Quote from: Sciurus on August 16, 2009, 02:51:58 AM
You could me learn how you do for the lights please? &ops

Guillaume ;)

This should be "Can you please teach me how to do the lights?"
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

Sciurus

Ah ok, I didn't know. Thank you Barbara :thumbsup:

Guillaume ;)
L'atelier d'architecture
* * * * * Longwy * * * * *

tag_one

#123
Barby Thanks for your reply! I'm glad you like the building  :)

Andreas Thanks! I changed the textures of the HVAC channels so the roof looks less dark now. I also batted a small Ella in front of the building  ::)

Fred You gave me some idea's...

Guillaume Thanks! Sure I can teach you, nightlighting isn't very difficult. It's more like a lot of try and error (and some experience ofcourse).
The interior  in the building is night lighted by a omni which shines on the floor only (with the use of the include/exclude option in MAX). On the floor I added a small floorplan texture I found somewhere on google. Those kind of textures don't need to have a lot of details, if it has some color variation it should do the trick.
The signs on the left and the right side of the building are nightlighted by 2 omni's each. The first one only lights the sign itself not the wall behind it. This omni makes the sign visible at night.
The second omni is added to create the glow around the sign. This one is lights only the wall and not the sign. This way the sign won't look too bright at night. For the glow around the sign I gave the omni the following 'far attenuation' settings: start 2 and end 5. The locations for the different settings are displayed the this image:



Sorry if my explanation is a bit short. Have to go to work  :D Hope this short explanation made some sense, if not feel free to ask ;)

tag_one

I was playing SC4 a bit yesterday evening and here are some images of the re-rendered Pink Cap Music building and some new high tech industrial stuff :)

Pink Cap Music:

Still have some more modding to do on this one  ::)

Found a building some days ago during a clean-up. Thought it would be a nice industrial so I rendered it and made a lot. Note that the streetlights are a modification I made for my own use. In your city these lights will disply as normal aluminum $$ lights.


And another small stage 1 building:




Scarton

These buildings are great, and I like that warehouse.

Jack_wilds

Hello Tagone, Jack wilds here,

Hey-hey, get a bug of inspiration and your good for a month...  :D

so while I have you, a request for a general distribution-warehouse place (aka Acme General Distributors 'the everything place -if we ain't got it you don't need it'  ;) ) for everyday things like furnishings, groceries, dry goods, hardware supplies...etc  and also a shop for 'Tinker John's' local handyman and house re-modeler extraordinaire -when he gets around to it that is, speedy he ain't but does good work, donuts and coffee included  ::)  ;D

Glad of the variety in design -ie rounded corners, colored lighting, provides visual interest  :thumbsup:

Jack  :satisfied:

FrankU

Good work! Most industrial areas are filled with warehouses like this. Maybe you could make some variations with two or more of these buildings on one lot?

tag_one

Finally, after a month of hard working I found some spare time again. Didn't do much this weekend apart from modeling a concrete batching plant:


Sam Johnson

looks great from my view. &apls
I espacially like the detailed european styled trucks  :thumbsup:

Jack_wilds

Hey Tag_one, Jack wilds here...

long time no hear... glad to see that your still batting about with ideas...  :P ::)

Like the latest take on a batch plant... will there be an emblem/sign over the door on the product bay announcing the company in business...  ???

Jack  8-)

FrankU


tag_one

Many thanks for the comments guys! I'll add a sign to the building and than it's ready for packaging :)

Meanwhile I made an other factory. If you're a bit into soccer you know what they make:


:)



Andreas

May I burn that down with fire and lightning?  &hlp
Andreas

WC_EEND

Does anyone mind blowing that building up? :D
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

zero7

Very topical!  Great idea and another good industrial building from you.

On the cement plant have the trucks been given the 1.3x vertical stretch?  They look a bit too low and wide to me - especially the cab.

Call me Richard

Rayden

So you're the one to blame for all that noise on TV during games! ?$%kar&%h

Nice work :thumbsup:

Adept2Rock

Thanks for your creations! i have downloaded many bats for my city!If you need ideas, no problem!^^
Come to visit Sancerre French department with various European archtectural styles!

In French Forum:

http://www.toutsimcity.com/forums.php?viewthread=284520
In devotion Forum:  http://sc4devotion.com/forums/index.php?topic=2654.0

Jack_wilds

Quote from: Adept2Rock on August 17, 2010, 04:25:42 AM
Thanks for your creations! i have downloaded many bats for my city...^^

...I too thank-you,  :thumbsup: and wondering what has become of the batch plant  ()what() -appropriately named and signed  ???, will it be included to in this latest rash of releases? 

for my own amusement I've called the foods place "Tag-Foods Cheese and Dairy Division" hope you don't mind...  :P

and also would you consider creating a paper mill and distribution and/or converting mill  "$Deal"$  :-\ it would fill a demand here in the WI-north-woods as the timber needs a place to go and be turned into paper...  ::)

like what you've been building; looking forward to the cathedral release too

Jack  :sunny: 8-)

tag_one

Quote from: Jack_wilds on August 17, 2010, 03:29:21 PM
...I too thank-you,  :thumbsup: and wondering what has become of the batch plant  ()what() -appropriately named and signed  ???, will it be included to in this latest rash of releases? 

for my own amusement I've called the foods place "Tag-Foods Cheese and Dairy Division" hope you don't mind...  :P

and also would you consider creating a paper mill and distribution and/or converting mill  "$Deal"$  :-\ it would fill a demand here in the WI-north-woods as the timber needs a place to go and be turned into paper...  ::)

like what you've been building; looking forward to the cathedral release too

Jack  :sunny: 8-)

Don't worry Jack. I haven't uploaded it as the concrete mixers are in a unfinished proppack. I need to finish that one first before I can upload it. I made a lot of random stuff this summer that still need some adequate treatment. As far as the release date is concerned:
my birthday is only a month away