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Rayden's Shosaloza (Mount Robson)

Started by Rayden, December 19, 2006, 03:33:57 PM

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Rayden

#100
Well, while waiting that David brings some of his tutorials over here, I decided to make a quick one and show the ones that still don't know, how to build a bridge over dry land. The secret is, that dry land it's not entirely "dry" ;)
For this tutorial and to achieve the final result, the bridge over dry land, you will need the Teirusu's Rain Mod. The name of the Rain Mod it's "Extra Terrain Tools" and can be found in here


#1

This is the area we're going to work on...


#2

The red area is the row where the bridge is going to be built. I did that to where to choose the place where I will place a single street tile...


#3

Find the right place, and...


#4

plop a single street tile there...


#5

... then demolish it and...


#6

... zoom that area.


#7

Now pick the "Gauge Valleys" option from the Mayor Mode Tools menu...


#8

... press Shift+1 to pick a smaller radius tool...


#9

... and gently, press a couple of times very quickly, to obtain just a little depression like on the pic above.


#10

Now, press altogether Ctrl+Shift+Alt and click the God Mode icon. From that menu, pick the option rain...


#11

... also here, press Shift+3 to pick a smaller radius tool, and ...


#12

... make it rain. If it doesn't work, pick a table and dance the "Rain Dance" around it  $%Grinno$%. Nah, give it some presses and it will eventually appear.


#13

That little spot it's the water, and usually it's just enough.


#14

Press R, short cut to the road tool and try dragging across over that water. If a shadowing bridge appears, it's because it worked...


#15

Pick the bridge to your like...


#16

... and watch it grow...  ;D


#17

This picture now, shows how meticulous I am. Most of the times, the end of the bridge it's not levelled with the rest of the bridge/road. Usually I plop a single street tile, right on that tile next to the bridge. See the red circle. It immediately levels the road with the bridge.


#18

This image shows some of the steps I do to plop winding roads across the mountain surface. I always use the street tiles, and with single tiles I keep Zig-Zagging, trying to follow the terrain incidences. When you do a zag and it shows that boring red message saying unsuitable terrain or similar, just zig it again. :P


I hope you all understand how to buid a bridge over dry land, and have a look as well at David's tutorial about it. He has a different approach, more detailed and also full of humour ;D You can find it here.

See you guys later.

PS. If a mod wants to copy paste this tutorial to a more convenient place, like the tutorials thread, be my guest ;)

mattb325

Thankyou for the tutorial Rayden. I never knew that you needed the rain tool to do this. Interesting.

Colyn

Thanks a lot ... I gotthe Rain Tool now and will surely use it.  :thumbsup: ... Just a pity this not in the Tutorials  "$Deal"$ section ... but I hop Jeroni will move it there.  :)
Work, the annoying period between bike trips.
Come see CSX Play

Rayden

I'll ask David to do it. Perhaps to put together, mine and his tutorial in one single tutorial, "How to do a Land Bridge". ;)

bat

Great and useful tutorial! Wonderful pictures :thumbsup:

Rayden

Here is another "small" update :D

First let's have a look at the region grid




Here is a tunnel that connects D2 to D1




A mosaic of the tunnel







This is the service station that serves the tunnel connection - CSX Service - Davids Servo




Now a few random shots of a small fishing village.












Also, some random shots of a small village deep in the moutains and overlooking the lake.












A general overview of the two villages from above with the bus routes on blue.




... and to finish, a full region image. Click the thumbnail to enlarge.




That's it for tonight, I'll be back tomorrow with another "small" update ;)

dedgren

...as well as what???

Quote
First, a little mosaic...

That a great really great stupendous magnificent incredible awe-inspiring unbelievable transcendent mommajamma def ...

...

That's the mosaic, Silvio.  Just like your take on Shosaloza is the take.  And there's great competition.


David
D. Edgren

Please call me David...

Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


I aten't dead.  —  R.I.P. Granny Weatherwax

Skype: davidredgren

Colyn

Good stuff ... I am so sorry I did not understand the landbridges when I started ... :( ... in anycase .... tell me that tunnel ... from where is that ... is it one of those peices that switch to underground rail ?
Work, the annoying period between bike trips.
Come see CSX Play

Rayden

#108
@David - You don't come here very often, but when you do so, you really crack me down :D Thx for the compliments David, you know how important they are to me ;)

@ - Colyn - That tunnel is one of the pieces of the Big Dig Project by Blahdy and you can find it here
The piece then is connected with subway, as is the only way you can connect two city quads via underground. Tunnels don't connect them, not yet, maybe in SimCity5.

And what's that all about you don't understand on the land bridge tutorial? &mmm

Colyn

Thanks ... I was wondering .... and do you run a dual subway under the ground ? ... 2 paralelle lines ?
Work, the annoying period between bike trips.
Come see CSX Play

Rayden

Nope, that piece is connected by dragging a subway. It converts the road traffic on subway traffic. Dragg it until the end of the map and connect it to the other city. Open the other city, go to the connection and drag the subway line to the place where you want plop another Blahdy's piece, so, it converts back the subway traffic to road traffic.

M4346

Looking good Rayden! Great "small" update!  :thumbsup: And thanks for making this an educational experience too. :P
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Rayden

Thanks Marius. Btw, your post just made this original picture



You just stroke two "capicua" numbers on the same post. "Capicua" in english, I believe it's know by "palindromes" [linkie], and it means a number that can be read equally from left to right or vice-versa. In some countries it's means good luck.

M4346

Ooooooooh! That is interesting and rather peculiar. :P Well, then let's hope it means good luck to you!  :thumbsup:

Thanks for highlighting something that would have otherwise gone unnoticed! ;)
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kwakelaar

A very handy tutorial and great and wonderful pictures.

bat

Great tunnel! Wonderful development on the roads and fantastic seafront! :thumbsup: :thumbsup:

Rayden

Thanks guys. Here's a teaser from quad D1, that's the one I'm working on right now. Some more pics later.


emilin

First of all: I appologize for being to lazy to haul myself over to this part of the forum. Your work is AMAZING, RayDen! I don't know where to start, but your dedication to ahiving realism in a really hard-to-build environment is far beyond anything I thought would be possible.

&apls &apls &apls

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meldolion

Wonderful tunnel Rayden!!! Do you know if there is some way to do similar with rail?

you never cease to amaze me with your wonderful developments!!!!

Great work
Luca

Rayden

Quote from: emilin on February 09, 2007, 02:33:24 AM
First of all: I appologize for being to lazy to haul myself over to this part of the forum. Your work is AMAZING, RayDen! I don't know where to start, but your dedication to ahiving realism in a really hard-to-build environment is far beyond anything I thought would be possible.

&apls &apls &apls

Thanks Emilin, that was very kind of you. I always try to get things to look as real as possible, and when not, I'll find a way to disguise that flaws. ;)
See ya later my friend

Quote from: meldolion on February 09, 2007, 03:11:30 AM
Wonderful tunnel Rayden!!! Do you know if there is some way to do similar with rail?

you never cease to amaze me with your wonderful developments!!!!

Great work
Luca

Yes it is possible. I believe there is somewhere at the STEX one or two connection lots like that. It transforms rail transit into subway transit.
Thanks for dropping by and leave such nice comment. :)